PresetExport.h 4.4 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/PresetExport.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 12/12/00 1:01p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __PRESET_EXPORT_H
  39. #define __PRESET_EXPORT_H
  40. #include "bittype.h"
  41. #include "vector.h"
  42. #include "wwstring.h"
  43. //////////////////////////////////////////////////////////////////////////
  44. // Forward declarations
  45. //////////////////////////////////////////////////////////////////////////
  46. class ParameterClass;
  47. class TextFileClass;
  48. class PresetClass;
  49. //////////////////////////////////////////////////////////////////////////
  50. //
  51. // PresetExportClass
  52. //
  53. //////////////////////////////////////////////////////////////////////////
  54. class PresetExportClass
  55. {
  56. public:
  57. //////////////////////////////////////////////////////////////
  58. // Public constructors/destructors
  59. //////////////////////////////////////////////////////////////
  60. PresetExportClass (void) {}
  61. ~PresetExportClass (void) {}
  62. //////////////////////////////////////////////////////////////
  63. // Public methods
  64. //////////////////////////////////////////////////////////////
  65. //
  66. // Static methods
  67. //
  68. static void Import (const char *filename);
  69. static void Export (uint32 class_id, const char *filename);
  70. private:
  71. /////////////////////////////////////////////////////////////////////
  72. // Private methods
  73. /////////////////////////////////////////////////////////////////////
  74. static bool Can_Export_Parameter (ParameterClass *parameter);
  75. static void Write_Column_Headers (uint32 class_id, TextFileClass &file);
  76. static void Export_Preset (TextFileClass &file, PresetClass *preset);
  77. static int Find_Header (TextFileClass &file);
  78. static ParameterClass *Find_Parameter (PresetClass *preset, const char *parameter_name);
  79. static bool Validate_Columns (int class_id, DynamicVectorClass<StringClass> &column_headers);
  80. static bool Read_Column_Headers (TextFileClass &file, DynamicVectorClass<StringClass> &column_headers);
  81. static bool Import_Presets (TextFileClass &file, int class_id, DynamicVectorClass<StringClass> &column_headers);
  82. static bool Import_Setting (PresetClass *preset, ParameterClass *parameter, const char *value);
  83. };
  84. #endif //__PRESET_EXPORT_H