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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/PresetPropSheet.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 6/12/00 3:57p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __PRESETPROPSHEET_H
- #define __PRESETPROPSHEET_H
- #include "editorpropsheet.h"
- /////////////////////////////////////////////////////////////////////////////
- // Forward declarations
- /////////////////////////////////////////////////////////////////////////////
- class PresetClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // PresetPropSheetClass
- //
- /////////////////////////////////////////////////////////////////////////////
- class PresetPropSheetClass : public EditorPropSheetClass
- {
- public:
-
- /////////////////////////////////////////////////////////////////////////////
- // Public constructor
- /////////////////////////////////////////////////////////////////////////////
- PresetPropSheetClass (void) : m_Preset (NULL) { }
- /////////////////////////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////////////////////////
- //
- // From CDialog
- //
- BOOL OnInitDialog (void);
- void OnOk (void);
- BOOL OnCommand(WPARAM wParam, LPARAM lParam);
- //
- // From EditorPropSheetClass
- //
- void Reposition_Buttons (int cx, int cy);
- //
- // PresetPropSheetClass specific
- //
- void Set_Preset (PresetClass *preset) { m_Preset = preset; }
- private:
- /////////////////////////////////////////////////////////////////////////////
- // Private member data
- /////////////////////////////////////////////////////////////////////////////
- PresetClass * m_Preset;
- };
- #endif //__PRESETPROPSHEET_H
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