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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_PRESETTRANSITIONTAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_)
- #define AFX_PRESETTRANSITIONTAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #ifndef __AFXEXT_H__
- #include <afxext.h>
- #endif
- #include "resource.h"
- #include "dockableform.h"
- #include "vector.h"
- #include "transition.h"
- // Forward declarations
- class PresetClass;
- class RenderObjClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // PresetTransitionTabClass
- //
- /////////////////////////////////////////////////////////////////////////////
- class PresetTransitionTabClass : public DockableFormClass
- {
- public:
- PresetTransitionTabClass (PresetClass *preset);
- virtual ~PresetTransitionTabClass (void);
- // Form Data
- public:
- //{{AFX_DATA(PresetTransitionTabClass)
- enum { IDD = IDD_TRANSITION_LIST };
- CListCtrl m_ListCtrl;
- //}}AFX_DATA
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(PresetTransitionTabClass)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- // Generated message map functions
- //{{AFX_MSG(PresetTransitionTabClass)
- afx_msg void OnItemChangedTransitionList(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnAddButton();
- afx_msg void OnDeleteButton();
- afx_msg void OnModifyButton();
- afx_msg void OnDeleteitemTransitionList(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnDblclkTransitionList(NMHDR* pNMHDR, LRESULT* pResult);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
-
- /////////////////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////////////////
- void HandleInitDialog (void);
- bool Apply_Changes (void);
- TRANSITION_DATA_LIST * Get_Transition_List (void) const { return m_TransitionList; }
- void Set_Transition_List (TRANSITION_DATA_LIST *list) { m_TransitionList = list; }
- protected:
- /////////////////////////////////////////////////////////////////////
- // Protected methods
- /////////////////////////////////////////////////////////////////////
- void Create_Render_Obj (void);
- void Insert_Transition (TransitionDataClass *transition);
- private:
- /////////////////////////////////////////////////////////////////////
- // Private member data
- /////////////////////////////////////////////////////////////////////
- PresetClass * m_Preset;
- RenderObjClass * m_RenderObj;
- float m_Height;
- TRANSITION_DATA_LIST * m_TransitionList;
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PRESETTRANSITIONTAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_)
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