PresetZoneTab.h 3.5 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_PRESETZONETAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_)
  19. #define AFX_PRESETZONETAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. #ifndef __AFXEXT_H__
  24. #include <afxext.h>
  25. #endif
  26. #include "resource.h"
  27. #include "dockableform.h"
  28. #include "vector.h"
  29. #include "zone.h"
  30. #include "listtypes.h"
  31. /////////////////////////////////////////////////////////////////////////////
  32. // Forward declarations
  33. /////////////////////////////////////////////////////////////////////////////
  34. class PresetClass;
  35. class PhysClass;
  36. /////////////////////////////////////////////////////////////////////////////
  37. //
  38. // PresetZoneTabClass
  39. //
  40. /////////////////////////////////////////////////////////////////////////////
  41. class PresetZoneTabClass : public DockableFormClass
  42. {
  43. public:
  44. PresetZoneTabClass (PresetClass *preset);
  45. virtual ~PresetZoneTabClass (void);
  46. // Form Data
  47. public:
  48. //{{AFX_DATA(PresetZoneTabClass)
  49. enum { IDD = IDD_ZONE_LIST };
  50. CListCtrl m_ListCtrl;
  51. //}}AFX_DATA
  52. // Attributes
  53. public:
  54. // Operations
  55. public:
  56. // Overrides
  57. // ClassWizard generated virtual function overrides
  58. //{{AFX_VIRTUAL(PresetZoneTabClass)
  59. protected:
  60. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  61. //}}AFX_VIRTUAL
  62. // Implementation
  63. protected:
  64. #ifdef _DEBUG
  65. virtual void AssertValid() const;
  66. virtual void Dump(CDumpContext& dc) const;
  67. #endif
  68. // Generated message map functions
  69. //{{AFX_MSG(PresetZoneTabClass)
  70. afx_msg void OnDblclkZoneList(NMHDR* pNMHDR, LRESULT* pResult);
  71. //}}AFX_MSG
  72. DECLARE_MESSAGE_MAP()
  73. public:
  74. /////////////////////////////////////////////////////////////////////
  75. // Public methods
  76. /////////////////////////////////////////////////////////////////////
  77. void HandleInitDialog (void);
  78. bool Apply_Changes (void);
  79. ZONE_PARAM_LIST * Get_Zone_Param_List (void) const { return m_ZoneList; }
  80. void Set_Zone_Param_List (ZONE_PARAM_LIST *list) { m_ZoneList = list; }
  81. protected:
  82. /////////////////////////////////////////////////////////////////////
  83. // Protected methods
  84. /////////////////////////////////////////////////////////////////////
  85. void Create_Phys_Obj (void);
  86. void Modify_Selected_Zone (void);
  87. private:
  88. /////////////////////////////////////////////////////////////////////
  89. // Private member data
  90. /////////////////////////////////////////////////////////////////////
  91. PresetClass * m_Preset;
  92. PhysClass * m_PhysObj;
  93. ZONE_PARAM_LIST * m_ZoneList;
  94. };
  95. /////////////////////////////////////////////////////////////////////////////
  96. //{{AFX_INSERT_LOCATION}}
  97. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  98. #endif // !defined(AFX_PRESETZONETAB_H__9CC8BAE8_7052_11D3_A05A_00104B791122__INCLUDED_)