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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_)
- #define AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // PresetsForm.h : header file
- //
- #ifndef __AFXEXT_H__
- #include <afxext.h>
- #endif
- #include "dialogtoolbar.h"
- #include "bittype.h"
- #include "vector.h"
- #include "wwstring.h"
- /////////////////////////////////////////////////////////////////////////////
- // Forward declarations
- /////////////////////////////////////////////////////////////////////////////
- class DefinitionFactoryClass;
- class DefinitionClass;
- class PresetClass;
- class ParameterClass;
- /////////////////////////////////////////////////////////////////////////////
- // Typedefs
- /////////////////////////////////////////////////////////////////////////////
- typedef struct _DERIVED_PARAM_INFO
- {
- PresetClass * preset;
- DynamicVectorClass<ParameterClass *> base_param_list;
- DynamicVectorClass<ParameterClass *> derived_param_list;
- // For DyanmicVectorClass
- bool operator== (const _DERIVED_PARAM_INFO &) { return false; }
- bool operator!= (const _DERIVED_PARAM_INFO &) { return true; }
- } DERIVED_PARAM_INFO;
- typedef DynamicVectorClass<DERIVED_PARAM_INFO> DERIVED_PARAM_LIST;
- /////////////////////////////////////////////////////////////////////////////
- //
- // PresetsFormClass form view
- //
- /////////////////////////////////////////////////////////////////////////////
- class PresetsFormClass : public CDialog
- {
- public:
- PresetsFormClass (CWnd *parent_wnd);
- // Form Data
- public:
- //{{AFX_DATA(PresetsFormClass)
- enum { IDD = IDD_PRESETS_FORM };
- CTreeCtrl m_TreeCtrl;
- //}}AFX_DATA
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(PresetsFormClass)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- virtual ~PresetsFormClass();
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- // Generated message map functions
- //{{AFX_MSG(PresetsFormClass)
- afx_msg void OnSize(UINT nType, int cx, int cy);
- virtual BOOL OnInitDialog();
- afx_msg void OnAdd();
- afx_msg void OnDeleteitemPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnModify();
- afx_msg void OnMake();
- afx_msg void OnAddTemp();
- afx_msg void OnDelete();
- afx_msg void OnSelchangedPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnPlay();
- afx_msg void OnInfo();
- afx_msg void OnExtra();
- afx_msg void OnUpdateConvert(CCmdUI* pCmdUI);
- afx_msg void OnUpdateInfo(CCmdUI* pCmdUI);
- afx_msg void OnUpdatePlay(CCmdUI* pCmdUI);
- afx_msg void OnUpdateUpdateVss(CCmdUI* pCmdUI);
- afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
- afx_msg void OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct);
- afx_msg void OnConvert();
- afx_msg void OnUpdateVss();
- afx_msg void OnBatchImportTerrain();
- afx_msg void OnUpdateBatchImportTerrain(CCmdUI* pCmdUI);
- afx_msg void OnBegindragPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnBuildEmbedNodeList();
- afx_msg void OnUpdateEmbeddedNodeList(CCmdUI* pCmdUI);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- afx_msg void OnDestroy();
- afx_msg void OnClearEmbeddedNodeList();
- afx_msg void OnUpdateClearEmbeddedNodeList(CCmdUI* pCmdUI);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
-
- /////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////
- void Reload_Presets (void);
- bool Save_Temp_Presets (void);
- bool Save_Global_Presets (uint32 class_id);
-
- bool Save_Presets (LPCTSTR path, uint32 class_id, bool temps_only = false, bool class_id_matters = true);
- static bool Old_Load_Presets (void);
- static bool Load_Temp_Presets (void);
- static bool Load_Databases (void);
- void Build_DDB_File_List (DynamicVectorClass<CString> &file_list, HTREEITEM parent_item = TVI_ROOT);
- //
- // File dependency support
- //
- void Export_File_Dependencies (const char *filename);
- void Build_File_Dependencies_For_Definition (DynamicVectorClass<StringClass> &file_list, DefinitionClass *definition);
- //
- // Library support
- //
- void Save_Preset_Libraries (HTREEITEM parent_item = TVI_ROOT);
- static bool Load_Preset_Libraries (void);
- //
- // Preset addition support
- //
- void Add_Preset (PresetClass *preset);
- void Sort_Items (uint32 class_id);
-
- protected:
- /////////////////////////////////////////////////////////
- // Protected methods
- /////////////////////////////////////////////////////////
- void Fill_In_Presets (HTREEITEM root_item);
- void Fill_In_Preset_Children (HTREEITEM root_item, uint32 parent_id);
- bool Save_Presets (uint32 class_id, bool temps_only = false);
- void Save_Presets (HANDLE file, uint32 class_id, bool temps_only = false, bool class_id_matters = true);
- static bool Load_Presets (uint32 class_id);
- HTREEITEM Find_Preset (HTREEITEM root_item, uint32 id);
- HTREEITEM Find_Factory (HTREEITEM root_item, uint32 id);
- void Set_Item_Data (HTREEITEM item, DefinitionFactoryClass *factory);
- void Set_Item_Data (HTREEITEM item, PresetClass *preset);
- DefinitionFactoryClass * Get_Item_Factory (HTREEITEM item);
- DefinitionClass * Get_Item_Definition (HTREEITEM item);
- PresetClass * Get_Item_Preset (HTREEITEM item);
- DefinitionFactoryClass * Get_Selected_Factory (void);
- HTREEITEM Insert_Preset (HTREEITEM root_item, PresetClass *preset);
- int Get_Icon (PresetClass *preset);
- void Reselect_Item (int id, bool is_factory = false);
- void Sort_Nodes (HTREEITEM root_item, bool recursive = true);
- PresetClass * Add_New_Preset (LPCTSTR name, bool is_temp = false, bool sel_new = true);
- bool Modify_Preset (void);
- PresetClass * Create_Preset (DefinitionFactoryClass *factory, bool is_temp);
- void Add_Terrain_Preset (LPCTSTR filename);
- void Build_Child_List (HTREEITEM parent_item, DynamicVectorClass<HTREEITEM> &list);
- void Build_Inherited_Param_List (HTREEITEM parent_item, DERIVED_PARAM_LIST &list);
- void Propagate_Changes (HTREEITEM modified_item, DERIVED_PARAM_LIST &list);
- void Compare_Derived_Parameters (PresetClass *curr_preset, DefinitionClass *base_def, DefinitionClass *derived_def, DERIVED_PARAM_LIST &list);
- bool Enable_Button (int cmd_id);
- void Get_Menu_Text (int menu_id, CString &text);
- //
- // Embedded node stuff
- //
- void Update_Embedded_Nodes (PresetClass *preset);
- void Reset_Embedded_Node_Instances (PresetClass *preset);
- //
- // Drag/drop stuff
- //
- bool Is_Drag_OK (HTREEITEM drag_item);
- bool Is_Drop_OK (HTREEITEM drop_item);
- void Do_Drop (HTREEITEM drag_item, HTREEITEM drop_item);
- //
- // Copy/Move stuff
- //
- void Copy_Preset_Items (HTREEITEM preset_item, HTREEITEM parent_item);
- void Move_Preset (HTREEITEM preset_item, HTREEITEM parent_item);
- private:
- /////////////////////////////////////////////////////////
- // Private member data
- /////////////////////////////////////////////////////////
- DialogToolbarClass m_Toolbar;
- bool m_IsDragging;
- HTREEITEM m_DragItem;
- CImageList * m_DragImageList;
- /////////////////////////////////////////////////////////
- // Friends
- /////////////////////////////////////////////////////////
- friend class SelectionCaptureClass;
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_)
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