SoundSettingsPage.h 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119
  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_SOUNDSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_)
  19. #define AFX_SOUNDSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. #ifndef __AFXEXT_H__
  24. #include <afxext.h>
  25. #endif
  26. #include "dockableform.h"
  27. //////////////////////////////////////////////////////////
  28. // Forward declarations
  29. //////////////////////////////////////////////////////////
  30. class AudibleSoundDefinitionClass;
  31. //////////////////////////////////////////////////////////
  32. //
  33. // SoundSettingsPageClass
  34. //
  35. //////////////////////////////////////////////////////////
  36. class SoundSettingsPageClass : public DockableFormClass
  37. {
  38. public:
  39. SoundSettingsPageClass (void);
  40. virtual ~SoundSettingsPageClass (void);
  41. // Form Data
  42. public:
  43. //{{AFX_DATA(SoundSettingsPageClass)
  44. enum { IDD = IDD_SOUND_SETTINGS };
  45. CSliderCtrl m_VolumeSlider;
  46. //}}AFX_DATA
  47. // Attributes
  48. public:
  49. // Operations
  50. public:
  51. // Overrides
  52. // ClassWizard generated virtual function overrides
  53. //{{AFX_VIRTUAL(SoundSettingsPageClass)
  54. protected:
  55. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  56. //}}AFX_VIRTUAL
  57. // Implementation
  58. protected:
  59. #ifdef _DEBUG
  60. virtual void AssertValid() const;
  61. virtual void Dump(CDumpContext& dc) const;
  62. #endif
  63. // Generated message map functions
  64. //{{AFX_MSG(SoundSettingsPageClass)
  65. afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
  66. afx_msg void OnChangeVolumeEdit();
  67. //}}AFX_MSG
  68. DECLARE_MESSAGE_MAP()
  69. public:
  70. ///////////////////////////////////////////////////////
  71. // Public methods
  72. ///////////////////////////////////////////////////////
  73. void HandleInitDialog (void);
  74. bool Apply_Changes (void);
  75. void Discard_Changes (void);
  76. //
  77. // Accessors
  78. //
  79. void Set_Definition (AudibleSoundDefinitionClass *definition) { Definition = definition; }
  80. protected:
  81. ///////////////////////////////////////////////////////
  82. // Protected methods
  83. ///////////////////////////////////////////////////////
  84. void Update_Enable_State (void);
  85. private:
  86. ///////////////////////////////////////////////////////
  87. // Private member data
  88. ///////////////////////////////////////////////////////
  89. AudibleSoundDefinitionClass * Definition;
  90. };
  91. /////////////////////////////////////////////////////////////////////////////
  92. //{{AFX_INSERT_LOCATION}}
  93. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  94. #endif // !defined(AFX_SOUNDSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_)