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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/TGAToDXT.cpp $*
- * *
- * Author:: Ian Leslie *
- * *
- * $Modtime:: 8/29/01 5:35p $*
- * *
- * $Revision:: 4 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "StdAfx.h"
- #include "NvDXTLib.h"
- #include "Targa.h"
- #include "TGAToDXT.H"
- #include <io.h>
- #include <stdlib.h>
- // Singletons.
- TGAToDXTClass _TGAToDXTConverter;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // TGAToDXTClass
- //
- ///////////////////////////////////////////////////////////////////////////////
- TGAToDXTClass::TGAToDXTClass()
- : WriteTimePtr (NULL),
- BufferSize (1024),
- BufferCount (0)
- {
- Buffer = new unsigned char [BufferSize];
- ASSERT (Buffer != NULL);
- }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // ~TGAToDXTClass
- //
- ///////////////////////////////////////////////////////////////////////////////
- TGAToDXTClass::~TGAToDXTClass()
- {
- // Clean-up.
- delete [] Buffer;
- }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // Convert
- //
- ///////////////////////////////////////////////////////////////////////////////
- bool TGAToDXTClass::Convert (const char *inputpathname, const char *outputpathname, FILETIME *writetimeptr, bool &redundantalpha)
- {
- bool success;
- Targa targa;
- long error;
- WriteTimePtr = writetimeptr;
- redundantalpha = false;
- success = false;
- error = targa.Load (inputpathname, TGAF_IMAGE, false);
- if (error == 0) {
- bool validbitdepth, validsize, validaspect;
- // Check that the targa is in the right format.
- // In order to be valid it must adhere to the following:
- // 1. Pixel depth must be 24 or 32 (compressor has no support for lower bit depths).
- // 2. Dimensions >= 4 (DDS block size is 4x4).
- // 3. Aspect ratio <= 1:8 (some H/W will not render textures above this ratio).
- // 4. Dimensions must be power of 2 (see below).
- validbitdepth = ((targa.Header.PixelDepth == 24) || (targa.Header.PixelDepth == 32));
- validsize = (targa.Header.Width >= 4) && (targa.Header.Height >= 4);
- validaspect = ((float) MAX (targa.Header.Width, targa.Header.Height)) / ((float) MIN (targa.Header.Width, targa.Header.Height)) <= 8.0f;
- if (validbitdepth && validsize && validaspect) {
-
- unsigned char *byte;
- HRESULT errorcode;
- targa.YFlip();
- // If TGA has an alpha channel...
- if (targa.Header.PixelDepth == 32) {
-
- // Analyse the alpha channel and ignore it if it contains redundant data (ie. is either all black or all white).
- byte = (unsigned char*) targa.GetImage();
- if ((*(byte + 3) == 0x00) || (*(byte + 3) == 0xff)) {
- const unsigned char alpha = *(byte + 3);
- redundantalpha = true;
- for (unsigned p = 0; p < ((unsigned) targa.Header.Width) * ((unsigned) targa.Header.Height); p++) {
- redundantalpha &= (*(byte + 3) == alpha);
- byte += 4;
- }
- }
- if (!redundantalpha) {
- errorcode = ::nvDXTcompress ((unsigned char*) targa.GetImage(), targa.Header.Width, targa.Header.Height, TF_DXT5, true, false, 4);
- } else {
- unsigned char *nonalphaimage, *nonalphabyte;
- // Remove the alpha channel and swizel the pixel data.
- nonalphaimage = new unsigned char [3 * ((unsigned) targa.Header.Width) * ((unsigned) targa.Header.Height)];
- nonalphabyte = nonalphaimage;
-
- byte = (unsigned char*) targa.GetImage();
- for (unsigned p = 0; p < ((unsigned) targa.Header.Width) * ((unsigned) targa.Header.Height); p++) {
- *(nonalphabyte + 0) = *(byte + 0);
- *(nonalphabyte + 1) = *(byte + 1);
- *(nonalphabyte + 2) = *(byte + 2);
- nonalphabyte += 3;
- byte += 4;
- }
- errorcode = ::nvDXTcompress (nonalphaimage, targa.Header.Width, targa.Header.Height, TF_DXT1, true, false, 3);
- delete [] nonalphaimage;
- }
- } else {
- errorcode = ::nvDXTcompress ((unsigned char*) targa.GetImage(), targa.Header.Width, targa.Header.Height, TF_DXT1, true, false, 3);
- }
- // Was the image compressed successfully?
- // NOTE: Any image that does not have power of 2 dimensions will not be compressed.
- if (errorcode >= 0) {
- Write (outputpathname);
- success = true;
- }
- }
- }
- return (success);
- }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // Write
- //
- ///////////////////////////////////////////////////////////////////////////////
- void TGAToDXTClass::Write (const char *outputpathname)
- {
- HANDLE hfile;
- DWORD bytecountwritten;
-
- hfile = ::CreateFile (outputpathname, GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, 0L, NULL);
- if (hfile != INVALID_HANDLE_VALUE) {
- LockFile (hfile, 0, 0, BufferCount, 0);
- WriteFile (hfile, Buffer, BufferCount, &bytecountwritten, NULL);
- UnlockFile (hfile, 0, 0, BufferCount, 0);
-
- // Stamp the write time (if one has been supplied).
- if (WriteTimePtr != NULL) {
- SetFileTime (hfile, NULL, NULL, WriteTimePtr);
- }
- CloseHandle (hfile);
- }
- // Reset buffer.
- BufferCount = 0;
- }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // ReadDTXnFile
- //
- ///////////////////////////////////////////////////////////////////////////////
- void ReadDTXnFile (DWORD datacount, void *data)
- {
- // Not implemented.
- ASSERT (false);
- }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // WriteDTXnFile
- //
- ///////////////////////////////////////////////////////////////////////////////
- void WriteDTXnFile (DWORD datacount, void *data)
- {
- // Ensure that the buffer is large enough.
- if (_TGAToDXTConverter.BufferSize < _TGAToDXTConverter.BufferCount + datacount) {
- unsigned newbuffersize;
- unsigned char *newbuffer;
- newbuffersize = MAX (_TGAToDXTConverter.BufferSize * 2, _TGAToDXTConverter.BufferCount + datacount);
- newbuffer = new unsigned char [newbuffersize];
- ASSERT (newbuffer != NULL);
- memcpy (newbuffer, _TGAToDXTConverter.Buffer, _TGAToDXTConverter.BufferCount);
- delete [] _TGAToDXTConverter.Buffer;
- _TGAToDXTConverter.Buffer = newbuffer;
- _TGAToDXTConverter.BufferSize = newbuffersize;
- }
- // Write new data to buffer.
- memcpy (_TGAToDXTConverter.Buffer + _TGAToDXTConverter.BufferCount, data, datacount);
- _TGAToDXTConverter.BufferCount += datacount;
- }
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