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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_TRANSITIONEDITDIALOG_H__68FE6085_8F85_11D3_8DE2_00104B6FD9E3__INCLUDED_)
- #define AFX_TRANSITIONEDITDIALOG_H__68FE6085_8F85_11D3_8DE2_00104B6FD9E3__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #include "resource.h"
- #include "dialogtoolbar.h"
- #include "dx8wrapper.h"
- /////////////////////////////////////////////////////////////////////////////
- // Forward declarations
- /////////////////////////////////////////////////////////////////////////////
- class SimpleSceneClass;
- class CameraClass;
- class TransitionDataClass;
- class RenderObjClass;
- class Box3DClass;
- class HAnimClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // TransitionEditDialogClass
- //
- /////////////////////////////////////////////////////////////////////////////
- class TransitionEditDialogClass : public CDialog
- {
- // Construction
- public:
- TransitionEditDialogClass(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(TransitionEditDialogClass)
- enum { IDD = IDD_TRANSITION_EDIT };
- CButton m_MoveZoneCheck;
- CButton m_MoveCharCheck;
- CButton m_SizeZoneCheck;
- CButton m_RotateCharCheck;
- CComboBox m_AnimationList;
- CComboBox m_TriggerList;
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(TransitionEditDialogClass)
- public:
- virtual BOOL PreTranslateMessage(MSG* pMsg);
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(TransitionEditDialogClass)
- virtual BOOL OnInitDialog();
- virtual void OnOK();
- afx_msg void OnDestroy();
- afx_msg void OnTop();
- afx_msg void OnFront();
- afx_msg void OnLeft();
- afx_msg void OnRight();
- afx_msg void OnEditChar();
- afx_msg void OnEditZone();
- afx_msg void OnSelChangeAnimationList();
- afx_msg void OnAniBackFrame();
- afx_msg void OnAniFirstFrame();
- afx_msg void OnAniFwdFrame();
- afx_msg void OnAniLastFrame();
- afx_msg void OnAniPause();
- afx_msg void OnAniPlay();
- afx_msg void OnAniStop();
- afx_msg void OnSizeZone();
- afx_msg void OnRotateChar();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
-
- /////////////////////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////////////////////
- void Set_Render_Obj (RenderObjClass *render_obj);
- void Set_Transition (TransitionDataClass *transition);
- void Set_Start_Height (float height) { m_Height = height; }
- protected:
- /////////////////////////////////////////////////////////////////////////
- // Protected methods
- /////////////////////////////////////////////////////////////////////////
- void Handle_Keypress (void);
- void Load_Object (void);
- void Render_View (void);
- void Insert_Zone (void);
- static void CALLBACK fnUpdateTimer (UINT, UINT, DWORD, DWORD, DWORD);
- void Fill_Trigger_List (void);
- void Fill_Animation_List (void);
- void Load_Animation (void);
- void Load_Animation (LPCTSTR filename);
- void Load_Character (void);
- void Update_Animation (void);
- void Update_Status (void);
- static LRESULT CALLBACK fn3DWindow (HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam);
- void Handle_LBUTTON_DOWN (WPARAM wparam, LPARAM lparam);
- void Handle_LBUTTON_UP (WPARAM wparam, LPARAM lparam);
- void Handle_MOUSEMOVE (WPARAM wparam, LPARAM lparam);
- private:
- /////////////////////////////////////////////////////////////////////////
- // Private member data
- /////////////////////////////////////////////////////////////////////////
- UINT m_TimerID;
- SimpleSceneClass * m_Scene;
- CameraClass * m_Camera;
- IDirect3DSwapChain8 *m_SwapChain;
- RenderObjClass * m_RenderObj;
- RenderObjClass * m_CharacterObj;
- HAnimClass * m_Animation;
- TransitionDataClass *m_Transition;
- Box3DClass * m_Zone;
- float m_Height;
- float m_LookAtDist;
- bool m_IsEditingZone;
- bool m_IsEditingChar;
- bool m_IsRotatingChar;
- bool m_IsAnimating;
- bool m_IsSizingZone;
- float m_CurrFrame;
- DWORD m_LastAnimUpdate;
- CPoint m_LastPoint;
- DialogToolbarClass m_Toolbar;
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_TRANSITIONEDITDIALOG_H__68FE6085_8F85_11D3_8DE2_00104B6FD9E3__INCLUDED_)
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