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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_UITHREAD_H__A5E14BDA_8F04_11D2_9FE7_00104B791122__INCLUDED_)
- #define AFX_UITHREAD_H__A5E14BDA_8F04_11D2_9FE7_00104B791122__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // UIThread.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // UIThreadClass thread
- class UIThreadClass : public CWinThread
- {
- DECLARE_DYNCREATE(UIThreadClass)
- protected:
- UIThreadClass(); // protected constructor used by dynamic creation
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(UIThreadClass)
- public:
- virtual BOOL InitInstance();
- virtual int ExitInstance();
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- virtual ~UIThreadClass();
- // Generated message map functions
- //{{AFX_MSG(UIThreadClass)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_UITHREAD_H__A5E14BDA_8F04_11D2_9FE7_00104B791122__INCLUDED_)
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