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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/VisLog.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 7/23/99 4:32p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __VISLOG_H
- #define __VISLOG_H
- #include "Vector.H"
- #include "VisSample.H"
- // Forward declarations
- class ChunkLoadClass;
- class ChunkSaveClass;
- //////////////////////////////////////////////////////////////////////////////////
- //
- // Typedefs
- //
- //////////////////////////////////////////////////////////////////////////////////
- typedef DynamicVectorClass<VisSampleClass *> VIS_SAMPLE_LIST;
- //////////////////////////////////////////////////////////////////////////////////
- //
- // VisLogClass
- //
- //////////////////////////////////////////////////////////////////////////////////
- class VisLogClass
- {
- public:
-
- ////////////////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////////////////
- VisLogClass (void);
- ~VisLogClass (void);
- ////////////////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////////////////
-
- // Error addition/removal/viewing
- void Log_Sample (const VisSampleClass &vis_sample);
- void Reset_Log (void);
- VIS_SAMPLE_LIST & Peek_Error_List (void) { return m_ErrorList; }
-
- // Serialization
- bool Load (ChunkLoadClass &chunk_load);
- bool Save (ChunkSaveClass &chunk_save);
- private:
- ////////////////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////////////////
- VIS_SAMPLE_LIST m_ErrorList;
- };
- #endif //__VISLOG_H
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