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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // WelcomeDialog.cpp : implementation file
- //
- #include "StdAfx.H"
- #include "LevelEdit.H"
- #include "WelcomeDialog.H"
- #include "Utils.H"
- #include "FileMgr.H"
- #include "RegKeys.H"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // WelcomeDialogClass dialog
- /////////////////////////////////////////////////////////////////
- //
- // WelcomeDialogClass
- //
- WelcomeDialogClass::WelcomeDialogClass (CWnd* pParent /*=NULL*/)
- : m_bChangesTemp (false),
- m_hBMP (NULL),
- CDialog(WelcomeDialogClass::IDD, pParent)
- {
- //{{AFX_DATA_INIT(WelcomeDialogClass)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- return ;
- }
- /////////////////////////////////////////////////////////////////
- //
- // DoDataExchange
- //
- void
- WelcomeDialogClass::DoDataExchange (CDataExchange* pDX)
- {
- // Allow the base class to process this message
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(WelcomeDialogClass)
- // NOTE: the ClassWizard will add DDX and DDV calls here
- //}}AFX_DATA_MAP
- return ;
- }
- BEGIN_MESSAGE_MAP(WelcomeDialogClass, CDialog)
- //{{AFX_MSG_MAP(WelcomeDialogClass)
- ON_WM_PAINT()
- ON_WM_DESTROY()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////
- //
- // DoModal
- //
- int
- WelcomeDialogClass::DoModal (void)
- {
- int iret = IDOK;
- // Should this dialog be displayed?
- if (theApp.GetProfileInt (CONFIG_KEY, SHOW_WELCOME_VALUE, 1)) {
- iret = CDialog::DoModal ();
- }
- // Return the dialog exit code
- return iret;
- }
- /////////////////////////////////////////////////////////////////
- //
- // OnInitDialog
- //
- BOOL
- WelcomeDialogClass::OnInitDialog (void)
- {
- // Allow the base class to process this message
- CDialog::OnInitDialog ();
- // Check the 'yes' button by default
- SendDlgItemMessage (IDC_YES_RADIO, BM_SETCHECK, (WPARAM)TRUE);
- // Put the base path in its dialog control
- SetDlgItemText (IDC_ASSET_TREE_LOCATION, ::Get_File_Mgr()->Get_Base_Path ());
- m_hBMP = ::LoadBitmap (::AfxGetResourceHandle (), MAKEINTRESOURCE (IDB_WELCOME_BMP));
- if (m_hBMP != NULL) {
-
- // Determine the BMPs dimensions
- BITMAP bitmap = { 0 };
- ::GetObject (m_hBMP, sizeof (BITMAP), &bitmap);
- m_iWidth = bitmap.bmWidth;
- m_iHeight = bitmap.bmHeight;
- }
- return TRUE;
- }
- /////////////////////////////////////////////////////////////////
- //
- // OnOK
- //
- void
- WelcomeDialogClass::OnOK (void)
- {
- // Determine what option the user checked
- m_bChangesTemp = (bool)(SendDlgItemMessage (IDC_NO_RADIO, BM_GETCHECK) == 1);
- // Write an integer to the registry so we'll know whether to show this again or not.
- int ishow_again = (SendDlgItemMessage (IDC_DONT_ASK_AGAIN, BM_GETCHECK) == 0);
- theApp.WriteProfileInt (CONFIG_KEY, SHOW_WELCOME_VALUE, ishow_again);
-
- // Allow the base class to process this message
- CDialog::OnOK ();
- return ;
- }
- /////////////////////////////////////////////////////////////////
- //
- // OnOK
- //
- void
- WelcomeDialogClass::OnPaint (void)
- {
- CPaintDC dc (this);
- if (m_hBMP != NULL) {
-
- // Paint into the BMP window's contents
- HWND hwnd = ::GetDlgItem (m_hWnd, IDC_BMP);
- // Get the bounding rectangle so we know how much to paint
- RECT rect;
- ::GetClientRect (hwnd, &rect);
- // Determine the width, height, and width per each shade
- int width = rect.right-rect.left;
- int height = rect.bottom-rect.top;
- // Get the DCs we need to do the blitting
- HDC hdc = ::GetDC (hwnd);
- HDC hmem_dc = ::CreateCompatibleDC (NULL);
- HBITMAP hold_BMP = (HBITMAP)::SelectObject (hmem_dc, m_hBMP);
- // Paint the BMP, centered, onto screen
- ::BitBlt (hdc,
- (width >> 1) - (m_iWidth >> 1),
- (height >> 1) - (m_iHeight >> 1),
- m_iWidth,
- m_iHeight,
- hmem_dc,
- 0,
- 0,
- SRCCOPY);
-
- // Release the DCs
- ::SelectObject (hmem_dc, hold_BMP);
- ::ReleaseDC (hwnd, hdc);
- ::DeleteDC (hmem_dc);
- // Validate the contents of the window so the control won't paint itself
- ::ValidateRect (hwnd, NULL);
- }
- return ;
- }
- /////////////////////////////////////////////////////////////////
- //
- // OnDestroy
- //
- void
- WelcomeDialogClass::OnDestroy (void)
- {
- // Free the BMP if we need to
- if (m_hBMP != NULL) {
- ::DeleteObject (m_hBMP);
- m_hBMP = NULL;
- }
- // Allow the base class to process this message
- CDialog::OnDestroy ();
- return ;
- }
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