editormixfile.h 5.4 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/editormixfile.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 8/10/01 12:17p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __EDITOR_MIX_FILE__H
  39. #define __EDITOR_MIX_FILE__H
  40. #include "hashtemplate.h"
  41. /////////////////////////////////////////////////////////////////////////
  42. // Forward declarations
  43. /////////////////////////////////////////////////////////////////////////
  44. /////////////////////////////////////////////////////////////////////////
  45. //
  46. // EditorMixFileEntry
  47. //
  48. /////////////////////////////////////////////////////////////////////////
  49. class EditorMixFileEntry
  50. {
  51. public:
  52. //////////////////////////////////////////////////////////
  53. // Public constructors/destructors
  54. //////////////////////////////////////////////////////////
  55. EditorMixFileEntry (void) {}
  56. ~EditorMixFileEntry (void) {}
  57. //////////////////////////////////////////////////////////
  58. // Public operators
  59. //////////////////////////////////////////////////////////
  60. //bool operator== (const EditorMixFileEntry &src);
  61. //bool operator!= (const EditorMixFileEntry &src) { return !src.Comp
  62. //////////////////////////////////////////////////////////
  63. // Public methods
  64. //////////////////////////////////////////////////////////
  65. const char * Get_Name (void) { return Name; }
  66. void Set_Name (const char *name) { Name = name; }
  67. const char * Get_Path (void) { return Path; }
  68. void Set_Path (const char *path) { Path = path; }
  69. private:
  70. //////////////////////////////////////////////////////////
  71. // Private methods
  72. //////////////////////////////////////////////////////////
  73. StringClass Path;
  74. StringClass Name;
  75. };
  76. /////////////////////////////////////////////////////////////////////////
  77. //
  78. // EditorMixFileCreator
  79. //
  80. /////////////////////////////////////////////////////////////////////////
  81. class EditorMixFileCreator
  82. {
  83. public:
  84. //////////////////////////////////////////////////////////
  85. // Public constructors/destructors
  86. //////////////////////////////////////////////////////////
  87. EditorMixFileCreator (void);
  88. ~EditorMixFileCreator (void) { Flush (); }
  89. //////////////////////////////////////////////////////////
  90. // Public methods
  91. //////////////////////////////////////////////////////////
  92. //
  93. // File addition support (checks for duplicates and such)
  94. //
  95. void Add_File (const char *full_path, const char *name);
  96. //
  97. // Mix file creation support
  98. //
  99. void Generate_Mix_File (const char *full_path);
  100. // Texture compression.
  101. static void Set_Texture_Compression (bool onoff);
  102. static bool Are_Textures_Compressed();
  103. private:
  104. //////////////////////////////////////////////////////////
  105. // Private methods
  106. //////////////////////////////////////////////////////////
  107. void Substitute_File (const char *fullpath, const char *name, char *substitutefullpath, char *substitutename) ;
  108. bool Convert_File (const char *fullpath, const char *cachedfullpath, FILETIME *tgawritetimeptr);
  109. void Flush (void);
  110. //////////////////////////////////////////////////////////
  111. // Private member data
  112. //////////////////////////////////////////////////////////
  113. HashTemplateClass<StringClass, EditorMixFileEntry *> FilenameHash;
  114. bool TexturesCompressed;
  115. };
  116. #endif //__EDITOR_MIX_FILE__H