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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : leveledit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/heightfieldeditor.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 3/05/02 11:32a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __HEIGHTFIELDEDITOR_H
- #define __HEIGHTFIELDEDITOR_H
- #include "vector.h"
- //////////////////////////////////////////////////////////////////////
- // Forward declarations
- //////////////////////////////////////////////////////////////////////
- class TerrainMaterialClass;
- class EditableHeightfieldClass;
- class TextureClass;
- //////////////////////////////////////////////////////////////////////
- //
- // HeightfieldEditorClass
- //
- //////////////////////////////////////////////////////////////////////
- class HeightfieldEditorClass
- {
- public:
- ///////////////////////////////////////////////////////////////////
- // Public data types
- ///////////////////////////////////////////////////////////////////
- typedef enum
- {
- MODE_DEFORM = 0,
- MODE_DEFORM_SMOOTH,
- MODE_DEFORM_SMOOTH_FOUNDATION,
- MODE_DEFORM_NOISE,
- MODE_QUAD_CUTOUT,
- MODE_TEXTURING,
- } EDITING_MODE;
- ///////////////////////////////////////////////////////////////////
- // Public methods
- ///////////////////////////////////////////////////////////////////
-
- //
- // Initialization
- //
- static void Initialize (void);
- static void Shutdown (void);
- //
- // Mode support
- //
- static void Set_Mode (EDITING_MODE mode);
- static EDITING_MODE Get_Mode (void) { return Mode; }
- //
- // Frame updating support
- //
- static void On_Frame_Update (void);
- static void Render (void);
- //
- // Current heightfield information
- //
- static EditableHeightfieldClass * Get_Current_Heightfield (void) { return CurrentHeightfield; }
- static void Set_Current_Heightfield (EditableHeightfieldClass *heightfield);
- //
- // Current brush configuration
- //
- static void Set_Brush_Radii (float inner_radius, float outter_radius);
- static void Set_Brush_Amount (float amount) { BrushAmount = amount; }
- static void Get_Brush_Radii (float &inner_radius, float &outter_radius);
- static float Get_Brush_Inner_Radius (void) { return BrushInnerRadius; }
- static float Get_Brush_Outter_Radius (void) { return BrushOutterRadius; }
- static float Get_Brush_Amount (void) { return BrushAmount; }
- //
- // Texture configuation
- //
- static void Set_Current_Texture (int index) { CurrentTextureIndex = index; }
- static int Get_Current_Texture (void) { return CurrentTextureIndex; }
- //
- // Material configuration
- //
- static TerrainMaterialClass * Get_Material (int index);
- static TerrainMaterialClass * Peek_Material (int index);
- static void Set_Material (int index, TerrainMaterialClass *material);
- static void Load_Materials (EditableHeightfieldClass *heightfield);
- static void On_Material_Changed (int material_index);
- //
- // UI support
- //
- static HBITMAP Create_Texture_Thumbnail (const char *texture_name, int width, int height);
- static HBITMAP Create_Texture_Thumbnail (TextureClass *texture, int width, int height);
-
- private:
-
- ///////////////////////////////////////////////////////////////////
- // Private methods
- ///////////////////////////////////////////////////////////////////
-
- ///////////////////////////////////////////////////////////////////
- // Private member data
- ///////////////////////////////////////////////////////////////////
- static float BrushInnerRadius;
- static float BrushOutterRadius;
- static float BrushAmount;
- static EDITING_MODE Mode;
- static int CurrentTextureIndex;
- static EditableHeightfieldClass * CurrentHeightfield;
- static DynamicVectorClass<TerrainMaterialClass *> MaterialList;
- };
- #endif //__HEIGHTFIELDEDITOR_H
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