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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : LightMap *
- * *
- * $Archive:: /Commando/Code/Tool $*
- * *
- * $Author:: Ian_l $*
- * *
- * $Modtime:: 9/08/00 6:44p $*
- * *
- * $Revision:: 8 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if !defined(AFX_OPTIONSDIALOG_H__23794761_9166_11D3_A321_009027447394__INCLUDED_)
- #define AFX_OPTIONSDIALOG_H__23794761_9166_11D3_A321_009027447394__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // Includes.
- #include "w3d_file.h"
- class OptionsDialog : public CDialog
- {
- // Construction
- public:
- OptionsDialog (CWnd *parent = NULL);
- float Get_Spatial_Tolerance() {return (SpatialTolerance * 0.0001f);} // x 0.0001 metres.
- unsigned Get_Smoothing_Angle() {return (SmoothingAngle);}
- unsigned Get_Filter_Sharpness() {return (FilterSharpness);}
- W3dRGBStruct Get_Fill_Color() {return (FillColor);}
- float Get_Sample_Rate() {return (SampleRate / 10.0f);}
- unsigned Get_Filter_Error() {return (FilterError);}
- unsigned Get_Bit_Depth() {return (BitDepth);}
- bool Get_Light_Export_Selective() {return (LightExportSelective);}
- const char *Get_Light_Exclusion_String() {return (LPCTSTR (LightExclusionString));}
- // Dialog Data
- //{{AFX_DATA(OptionsDialog)
- enum { IDD = IDD_OPTIONS };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(OptionsDialog)
- public:
- virtual int DoModal();
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(OptionsDialog)
- virtual BOOL OnInitDialog();
- afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
- afx_msg void OnChangeSpatialTolerance();
- afx_msg void OnUpdateSpatialTolerance();
- afx_msg void OnChangeFillColorRed();
- afx_msg void OnChangeFillColorGreen();
- afx_msg void OnChangeFillColorBlue();
- afx_msg void OnUpdateFillColorRed();
- afx_msg void OnUpdateFillColorGreen();
- afx_msg void OnUpdateFillColorBlue();
- afx_msg void On16BitsPerPixel();
- afx_msg void On24BitsPerPixel();
- afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
- afx_msg void OnLightExportSelective();
- afx_msg void OnChangeLightExclusionString();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- private:
- void Initialize_Slider (int sliderid, int start, int end, int value);
- void Initialize_Spinner (int spinnerid, int start, int end, int value);
- void Set_Text (int textid, const char *controlstring, int value);
- void Set_Text (int textid, const char *controlstring, float value);
- unsigned SpatialTolerance; // Vertex smoothing spatial tolerance.
- unsigned SmoothingAngle; // Vertex smoothing angle (in degrees).
- unsigned FilterSharpness; // Filter sharpness (or tightness).
- unsigned BitDepth; // Lightmap bit depth (pixel format).
- W3dRGBStruct FillColor; // Color used to pad unused texels in lightmaps.
- unsigned SampleRate;
- unsigned FilterError; // Scale lightmaps to maximum filter error.
- bool LightExportSelective;
- CString LightExclusionString;
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_OPTIONSDIALOG_H__23794761_9166_11D3_A321_009027447394__INCLUDED_)
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