W3DShellExt.dsp 5.6 KB

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  1. # Microsoft Developer Studio Project File - Name="W3DShellExt" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=W3DShellExt - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "W3DShellExt.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "W3DShellExt.mak" CFG="W3DShellExt - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "W3DShellExt - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "W3DShellExt - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""$/BAY/Tools/W3DShellExt", SIKEAAAA"
  24. # PROP Scc_LocalPath "."
  25. CPP=snCl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "W3DShellExt - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 1
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  41. # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\wwdebug" /I "..\..\WWLib" /I "..\..\WW3D2" /I "..\..\WWMath" /I "..\WDump" /I "..\W3d2P3D" /I "external" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
  42. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  43. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  44. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  45. # ADD RSC /l 0x409 /d "NDEBUG"
  46. BSC32=bscmake.exe
  47. # ADD BASE BSC32 /nologo
  48. # ADD BSC32 /nologo
  49. LINK32=snLink.exe
  50. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  51. # ADD LINK32 comctl32.lib wwlib.lib wwdebug.lib Winmm.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"LIBCMTD.LIB" /libpath:"..\..\libs\Release"
  52. # SUBTRACT LINK32 /pdb:none
  53. !ELSEIF "$(CFG)" == "W3DShellExt - Win32 Debug"
  54. # PROP BASE Use_MFC 0
  55. # PROP BASE Use_Debug_Libraries 1
  56. # PROP BASE Output_Dir "Debug"
  57. # PROP BASE Intermediate_Dir "Debug"
  58. # PROP BASE Target_Dir ""
  59. # PROP Use_MFC 2
  60. # PROP Use_Debug_Libraries 1
  61. # PROP Output_Dir "Debug"
  62. # PROP Intermediate_Dir "Debug"
  63. # PROP Ignore_Export_Lib 0
  64. # PROP Target_Dir ""
  65. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
  66. # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\wwdebug" /I "..\..\WWLib" /I "..\..\WW3D2" /I "..\..\WWMath" /I "..\WDump" /I "..\W3d2P3D" /I "external" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_W3DSHELLEXT" /FR /YX /FD /GZ /c
  67. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  68. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  69. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  70. # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
  71. BSC32=bscmake.exe
  72. # ADD BASE BSC32 /nologo
  73. # ADD BSC32 /nologo
  74. LINK32=snLink.exe
  75. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  76. # ADD LINK32 comctl32.lib wwlib.lib wwdebug.lib Winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"LIBCMTD.LIB" /libpath:"..\..\libs\debug"
  77. # SUBTRACT LINK32 /pdb:none
  78. # Begin Special Build Tool
  79. SOURCE="$(InputPath)"
  80. PostBuild_Desc=Copy to system dir
  81. PostBuild_Cmds=Dll_Copy W3DSellExt.dll
  82. # End Special Build Tool
  83. !ENDIF
  84. # Begin Target
  85. # Name "W3DShellExt - Win32 Release"
  86. # Name "W3DShellExt - Win32 Debug"
  87. # Begin Group "Source Files"
  88. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  89. # Begin Source File
  90. SOURCE=.\copyhook.cpp
  91. # End Source File
  92. # Begin Source File
  93. SOURCE=.\ctxmenu.cpp
  94. # End Source File
  95. # Begin Source File
  96. SOURCE=.\iconhdlr.cpp
  97. # End Source File
  98. # Begin Source File
  99. SOURCE=.\propshet.cpp
  100. # End Source File
  101. # Begin Source File
  102. SOURCE=.\shellext.cpp
  103. # End Source File
  104. # Begin Source File
  105. SOURCE=.\shexinit.cpp
  106. # End Source File
  107. # Begin Source File
  108. SOURCE=.\W3DShellExt.def
  109. # End Source File
  110. # End Group
  111. # Begin Group "Header Files"
  112. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  113. # Begin Source File
  114. SOURCE=.\resource.h
  115. # End Source File
  116. # Begin Source File
  117. SOURCE=.\shellext.h
  118. # End Source File
  119. # End Group
  120. # Begin Group "Resource Files"
  121. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  122. # Begin Source File
  123. SOURCE=.\gak.ico
  124. # End Source File
  125. # Begin Source File
  126. SOURCE=.\gak2.ico
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=.\gak3.ico
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=.\shellext.RC
  133. # End Source File
  134. # Begin Source File
  135. SOURCE=.\W3DView.ico
  136. # End Source File
  137. # End Group
  138. # Begin Group "External"
  139. # PROP Default_Filter ""
  140. # Begin Source File
  141. SOURCE=.\External\chunk_d.cpp
  142. # End Source File
  143. # Begin Source File
  144. SOURCE=.\External\FindDialog.cpp
  145. # End Source File
  146. # Begin Source File
  147. SOURCE=.\external\matrix3.cpp
  148. # End Source File
  149. # Begin Source File
  150. SOURCE=.\external\matrix3d.cpp
  151. # End Source File
  152. # Begin Source File
  153. SOURCE=.\external\matrix4.cpp
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\External\quat.cpp
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\external\rawfilem.cpp
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\external\wdumpdoc.cpp
  163. # End Source File
  164. # End Group
  165. # End Target
  166. # End Project