resource.h 2.9 KB

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  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by shellext.RC
  4. //
  5. #define IDD_TOOLS_FIND 130
  6. #define IDD_MESHPAGE 132
  7. #define IDD_PREVIEW 132
  8. #define IDI_W3D 136
  9. #define IDD_ANIMPAGE 138
  10. #define IDD_MESH 139
  11. #define IDD_ANIMPAGE1 140
  12. #define IDC_NUM_POLYS 1000
  13. #define IDC_FIND_STRING 1000
  14. #define IDC_NUM_VERTICES 1001
  15. #define IDC_NUM_MESHES 1002
  16. #define IDC_NUM_MATERIALS 1003
  17. #define IDC_PREVIEW 1004
  18. #define IDC_CONTAINER 1004
  19. #define IDC_TOP3D 1005
  20. #define IDC_MESHNAME 1006
  21. #define IDC_MESHNUMBER 1007
  22. #define IDC_MINDIM 1009
  23. #define IDC_MAXDIM 1010
  24. #define IDC_SPHERECENTER 1011
  25. #define IDC_SPHERERADIUS 1012
  26. #define IDC_NUMFRAMES 1013
  27. #define IDC_VERSION 1013
  28. #define IDC_FRAMERATE 1014
  29. #define IDC_NUMANIMCHANNELS 1015
  30. #define IDC_ANIMVERSION 1015
  31. #define IDC_NUMBITCHANNELS 1016
  32. #define IDC_NUMPIVOTS 1016
  33. #define IDC_ZMOTION 1017
  34. #define IDC_HCENTER 1017
  35. #define IDC_HNAME 1018
  36. #define IDC_ANIMNAME 1019
  37. #define IDC_ANIMNAME_STATIC 1020
  38. #define IDC_HNAME_STATIC 1021
  39. #define IDC_NUMFRAMES_STATIC 1022
  40. #define IDC_FRAMERATE_STATIC 1023
  41. #define IDC_NUM_MESHES_STATIC 1024
  42. #define IDC_FRAMERATE_STATIC2 1024
  43. #define IDC_ANIMATIONCHANNELS 1025
  44. #define IDC_NUMPIVOTRS_STATIC 1025
  45. #define IDC_ANIMATIONCHANNELS_STATIC 1026
  46. #define IDC_CENTER_STATIC 1026
  47. #define IDC_NUMBITCHANNELS_STATIC 1027
  48. #define IDC_HNAME_STATIC2 1027
  49. #define IDC_ZMOTION_STATIC 1028
  50. #define IDC_HIERARCHYNAME 1028
  51. #define IDC_NUM_POLYS_STATIC 1029
  52. #define IDC_NUM_VERTICES_STATIC 1030
  53. #define IDC_NUM_MATERIALS_STATIC 1031
  54. #define IDC_HVERSION_STATIC 1031
  55. #define IDC_SPHERERADIUS_STATIC 1032
  56. #define IDC_HIERARCHYVERSION 1032
  57. #define IDC_SPHERECENTER_STATIC 1033
  58. #define IDC_MINDIM_STATIC 1034
  59. #define IDC_MAXDIM_STATIC 1035
  60. #define IDC_NODATA 1036
  61. #define IDC_MESHSPIN 1040
  62. #define IDC_TEXTURELIST 1042
  63. // Next default values for new objects
  64. //
  65. #ifdef APSTUDIO_INVOKED
  66. #ifndef APSTUDIO_READONLY_SYMBOLS
  67. #define _APS_NEXT_RESOURCE_VALUE 139
  68. #define _APS_NEXT_COMMAND_VALUE 32771
  69. #define _APS_NEXT_CONTROL_VALUE 1044
  70. #define _APS_NEXT_SYMED_VALUE 101
  71. #endif
  72. #endif