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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // W3DUpdateDlg.h : header file
- //
- #if !defined(AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_)
- #define AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- /////////////////////////////////////////////////////////////////////////////
- // CW3DUpdateDlg dialog
- class CW3DUpdateDlg : public CDialog
- {
- // Construction
- public:
- void RegisterViewer(int index);
- void RegisterShellExt();
- CW3DUpdateDlg(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(CW3DUpdateDlg)
- enum { IDD = IDD_W3DUPDATE_DIALOG };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CW3DUpdateDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- HICON m_hIcon;
- // Generated message map functions
- //{{AFX_MSG(CW3DUpdateDlg)
- virtual BOOL OnInitDialog();
- afx_msg void OnPaint();
- afx_msg HCURSOR OnQueryDragIcon();
- virtual void OnOK();
- afx_msg void OnDefaults();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- private:
- ///////////////////////////////////////////////////////////////
- // Private methods
- ///////////////////////////////////////////////////////////////
- void Get_Destination_Path (int app_id, CString &dest_path);
- bool Install_App (const CString &title, const CString &src_path, const CString &dest_path, const CString ®_key_name, bool clean);
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_)
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