| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : W3DView *
- * *
- * $Archive:: /Commando/Code/Tools/W3DView/AggregateNameDialog.cpp $Modtime:: $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "StdAfx.H"
- #include "W3DView.H"
- #include "AggregateNameDialog.H"
- #include "W3D_File.H"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- //
- // AggregateNameDialogClass
- //
- AggregateNameDialogClass::AggregateNameDialogClass (CWnd* pParent /*=NULL*/)
- : CDialog(AggregateNameDialogClass::IDD, pParent)
- {
- //{{AFX_DATA_INIT(AggregateNameDialogClass)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- return ;
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // AggregateNameDialogClass
- //
- AggregateNameDialogClass::AggregateNameDialogClass
- (
- UINT resource_id,
- const CString &def_name,
- CWnd *pParent
- )
- : m_Name (def_name),
- CDialog (resource_id, pParent)
- {
- return ;
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // AggregateNameDialogClass
- //
- void
- AggregateNameDialogClass::DoDataExchange (CDataExchange* pDX)
- {
- CDialog::DoDataExchange (pDX);
- //{{AFX_DATA_MAP(AggregateNameDialogClass)
- // NOTE: the ClassWizard will add DDX and DDV calls here
- //}}AFX_DATA_MAP
- return ;
- }
- BEGIN_MESSAGE_MAP(AggregateNameDialogClass, CDialog)
- //{{AFX_MSG_MAP(AggregateNameDialogClass)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- //
- // OnOK
- //
- void
- AggregateNameDialogClass::OnOK (void)
- {
- GetDlgItemText (IDC_AGGREGATE_NAME, m_Name);
- CDialog::OnOK ();
- return ;
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // OnInitDialog
- //
- BOOL
- AggregateNameDialogClass::OnInitDialog (void)
- {
- // Allow the base class to process this message
- CDialog::OnInitDialog ();
- // Restrict the amount of text a user can type into the control
- SendDlgItemMessage (IDC_AGGREGATE_NAME, EM_LIMITTEXT, (WPARAM)W3D_NAME_LEN-1);
- SetDlgItemText (IDC_AGGREGATE_NAME, m_Name);
- return TRUE;
- }
|