AnimationPropPage.h 2.0 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_)
  19. #define AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_
  20. #if _MSC_VER >= 1000
  21. #pragma once
  22. #endif // _MSC_VER >= 1000
  23. // AnimationPropPage.h : header file
  24. //
  25. /////////////////////////////////////////////////////////////////////////////
  26. // CAnimationPropPage dialog
  27. class CAnimationPropPage : public CPropertyPage
  28. {
  29. DECLARE_DYNCREATE(CAnimationPropPage)
  30. // Construction
  31. public:
  32. CAnimationPropPage();
  33. ~CAnimationPropPage();
  34. // Dialog Data
  35. //{{AFX_DATA(CAnimationPropPage)
  36. enum { IDD = IDD_PROP_PAGE_ANIMATION };
  37. // NOTE - ClassWizard will add data members here.
  38. // DO NOT EDIT what you see in these blocks of generated code !
  39. //}}AFX_DATA
  40. // Overrides
  41. // ClassWizard generate virtual function overrides
  42. //{{AFX_VIRTUAL(CAnimationPropPage)
  43. protected:
  44. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  45. //}}AFX_VIRTUAL
  46. // Implementation
  47. protected:
  48. // Generated message map functions
  49. //{{AFX_MSG(CAnimationPropPage)
  50. virtual BOOL OnInitDialog();
  51. //}}AFX_MSG
  52. DECLARE_MESSAGE_MAP()
  53. };
  54. //{{AFX_INSERT_LOCATION}}
  55. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  56. #endif // !defined(AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_)