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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_ASSETPROPERTYSHEET_H__FB40246D_5DFB_11D2_9FC7_00104B791122__INCLUDED_)
- #define AFX_ASSETPROPERTYSHEET_H__FB40246D_5DFB_11D2_9FC7_00104B791122__INCLUDED_
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- // AssetPropertySheet.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // CAssetPropertySheet
- class CAssetPropertySheet : public CPropertySheet
- {
- DECLARE_DYNAMIC(CAssetPropertySheet)
- // Construction
- public:
- CAssetPropertySheet (int iCaptionID, CPropertyPage *pCPropertyPage, CWnd *pCParentWnd = NULL);
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAssetPropertySheet)
- //}}AFX_VIRTUAL
- // Implementation
- public:
- virtual ~CAssetPropertySheet();
- // Generated message map functions
- protected:
- //{{AFX_MSG(CAssetPropertySheet)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- private:
- // Private constructors (shouldn't be called)
- CAssetPropertySheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0) {}
- CAssetPropertySheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0) {}
- CPropertyPage *m_pCPropertyPage;
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_ASSETPROPERTYSHEET_H__FB40246D_5DFB_11D2_9FC7_00104B791122__INCLUDED_)
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