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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_BONEMGRDIALOG_H__66DA0E58_BFCA_11D2_9FFA_00104B791122__INCLUDED_)
- #define AFX_BONEMGRDIALOG_H__66DA0E58_BFCA_11D2_9FFA_00104B791122__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // BoneMgrDialog.h : header file
- //
- #include "Resource.H"
- #include "Vector.H"
- // Forward declarations
- class HModelClass;
- class RenderObjClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // BoneMgrDialogClass
- //
- class BoneMgrDialogClass : public CDialog
- {
- // Construction
- public:
- BoneMgrDialogClass (RenderObjClass *prender_obj, CWnd* pParent = NULL);
- // Dialog Data
- //{{AFX_DATA(BoneMgrDialogClass)
- enum { IDD = IDD_BONE_MANAGEMENT };
- CComboBox m_ObjectCombo;
- CTreeCtrl m_BoneTree;
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(BoneMgrDialogClass)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(BoneMgrDialogClass)
- virtual BOOL OnInitDialog();
- afx_msg void OnSelchangedBoneTree(NMHDR* pNMHDR, LRESULT* pResult);
- afx_msg void OnSelchangeObjectCombo();
- afx_msg void OnDestroy();
- virtual void OnOK();
- virtual void OnCancel();
- afx_msg void OnAttachButton();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
- ///////////////////////////////////////////////////////////////////
- //
- // Public methods
- //
- protected:
- ///////////////////////////////////////////////////////////////////
- //
- // Protected methods
- //
- void Fill_Bone_Item (HTREEITEM hbone_item, int bone_index);
- bool Is_Object_In_List (const char *passet_name, DynamicVectorClass <RenderObjClass *> &node_list);
- bool Is_Render_Obj_Already_Attached (const CString &name);
- void Update_Controls (HTREEITEM selected_item);
- HTREEITEM Get_Current_Bone_Item (void);
- void Remove_Object_From_Bone (HTREEITEM bone_item, const CString &name);
-
- private:
- ///////////////////////////////////////////////////////////////////
- //
- // Private member data
- //
- RenderObjClass * m_pBaseModel;
- RenderObjClass * m_pBackupModel;
- bool m_bAttach;
- CString m_BoneName;
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_BONEMGRDIALOG_H__66DA0E58_BFCA_11D2_9FFA_00104B791122__INCLUDED_)
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