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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /////////////////////////////////////////////////////////////////////
- //
- // Globals.H
- //
- // Module containing global variable definitions.
- //
- //
- /////////////////////////////////////////////////////////////////////
- #ifndef __GLOBALS_H
- #define __GLOBALS_H
- //////////////////////////////////////////////////////
- // Externs
- //////////////////////////////////////////////////////
- extern class ViewerAssetMgrClass *_TheAssetMgr;
- extern class CW3DViewApp theApp;
- extern int g_iDeviceIndex;
- extern int g_iBitsPerPixel;
- extern int g_iWidth;
- extern int g_iHeight;
- //////////////////////////////////////////////////////
- // Contants
- //////////////////////////////////////////////////////
- const int DEFAULT_DEVICEINDEX = 1;
- const int DEFAULT_BITSPERPIX = 16;
- #endif //__GLOBALS_H
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