OpacitySettingsDialog.cpp 4.4 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : W3DView *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/W3DView/OpacitySettingsDialog.cpp $Modtime:: $*
  25. * *
  26. * $Revision:: 2 $*
  27. * *
  28. *---------------------------------------------------------------------------------------------*
  29. * Functions: *
  30. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  31. #include "stdafx.h"
  32. #include "w3dview.h"
  33. #include "OpacitySettingsDialog.h"
  34. #include "ColorBar.H"
  35. #ifdef _DEBUG
  36. #define new DEBUG_NEW
  37. #undef THIS_FILE
  38. static char THIS_FILE[] = __FILE__;
  39. #endif
  40. /////////////////////////////////////////////////////////////////////////////
  41. //
  42. // OpacitySettingsDialogClass
  43. //
  44. /////////////////////////////////////////////////////////////////////////////
  45. OpacitySettingsDialogClass::OpacitySettingsDialogClass (float opacity, CWnd *pParent)
  46. : m_OpacityBar (NULL),
  47. m_Opacity (opacity),
  48. CDialog(OpacitySettingsDialogClass::IDD, pParent)
  49. {
  50. //{{AFX_DATA_INIT(OpacitySettingsDialogClass)
  51. // NOTE: the ClassWizard will add member initialization here
  52. //}}AFX_DATA_INIT
  53. return ;
  54. }
  55. /////////////////////////////////////////////////////////////////////////////
  56. //
  57. // DoDataExchange
  58. //
  59. /////////////////////////////////////////////////////////////////////////////
  60. void
  61. OpacitySettingsDialogClass::DoDataExchange (CDataExchange* pDX)
  62. {
  63. CDialog::DoDataExchange(pDX);
  64. //{{AFX_DATA_MAP(OpacitySettingsDialogClass)
  65. // NOTE: the ClassWizard will add DDX and DDV calls here
  66. //}}AFX_DATA_MAP
  67. return ;
  68. }
  69. BEGIN_MESSAGE_MAP(OpacitySettingsDialogClass, CDialog)
  70. //{{AFX_MSG_MAP(OpacitySettingsDialogClass)
  71. //}}AFX_MSG_MAP
  72. END_MESSAGE_MAP()
  73. /////////////////////////////////////////////////////////////////////////////
  74. //
  75. // OnInitDialog
  76. //
  77. /////////////////////////////////////////////////////////////////////////////
  78. BOOL
  79. OpacitySettingsDialogClass::OnInitDialog (void)
  80. {
  81. CDialog::OnInitDialog();
  82. m_OpacityBar = ColorBarClass::Get_Color_Bar (::GetDlgItem (m_hWnd, IDC_OPACITY_BAR));
  83. ASSERT (m_OpacityBar);
  84. //
  85. // Setup the opacity bar
  86. //
  87. m_OpacityBar->Set_Range (0, 1);
  88. m_OpacityBar->Modify_Point (0, 0, 0, 0, 0);
  89. m_OpacityBar->Insert_Point (1, 1, 255, 255, 255);
  90. m_OpacityBar->Set_Selection_Pos (m_Opacity);
  91. return TRUE;
  92. }
  93. /////////////////////////////////////////////////////////////////////////////
  94. //
  95. // OnOK
  96. //
  97. /////////////////////////////////////////////////////////////////////////////
  98. void
  99. OpacitySettingsDialogClass::OnOK (void)
  100. {
  101. m_Opacity = m_OpacityBar->Get_Selection_Pos ();
  102. CDialog::OnOK ();
  103. return ;
  104. }