| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // ParticleFrameKeyDialog.cpp : implementation file
- //
- #include "stdafx.h"
- #include "w3dview.h"
- #include "ParticleFrameKeyDialog.h"
- #include "Utils.H"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // ParticleFrameKeyDialogClass dialog
- ParticleFrameKeyDialogClass::ParticleFrameKeyDialogClass(float frame,CWnd* pParent /*=NULL*/) :
- CDialog(ParticleFrameKeyDialogClass::IDD, pParent),
- m_Frame(frame)
- {
- //{{AFX_DATA_INIT(ParticleFrameKeyDialogClass)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- }
- void ParticleFrameKeyDialogClass::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(ParticleFrameKeyDialogClass)
- DDX_Control(pDX, IDC_FRAME_SPIN, m_FrameSpin);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(ParticleFrameKeyDialogClass, CDialog)
- //{{AFX_MSG_MAP(ParticleFrameKeyDialogClass)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // ParticleFrameKeyDialogClass message handlers
- BOOL ParticleFrameKeyDialogClass::OnInitDialog()
- {
- CDialog::OnInitDialog();
-
- Initialize_Spinner (m_FrameSpin, m_Frame, -1024, 1024);
-
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
- void ParticleFrameKeyDialogClass::OnOK()
- {
- m_Frame = GetDlgItemFloat(m_hWnd,IDC_FRAME_EDIT);
- CDialog::OnOK();
- }
- BOOL ParticleFrameKeyDialogClass::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
- {
- //
- // Update the spinner control if necessary
- //
- NMHDR *pheader = (NMHDR *)lParam;
- if ((pheader != NULL) && (pheader->code == UDN_DELTAPOS)) {
- LPNMUPDOWN pupdown = (LPNMUPDOWN)lParam;
- ::Update_Spinner_Buddy (pheader->hwndFrom, pupdown->iDelta);
- }
- return CDialog::OnNotify(wParam, lParam, pResult);
- }
|