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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/W3DView/SphereUtils.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 3/08/00 7:21p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "stdafx.h"
- #include "sphereutils.h"
- /////////////////////////////////////////////////////////////
- //
- // Resize
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Resize (int max_keys)
- {
- //
- // Determine the new array size
- //
- int blocks = (max_keys / 10) + 1;
- int array_size = blocks * 10;
- if (array_size != m_MaxKeys) {
- //
- // Allocate the new array
- //
- W3dSphereKeyFrameStruct *key_array = new W3dSphereKeyFrameStruct[array_size];
-
- //
- // Copy the contents of the old array
- //
- ::memcpy (key_array, m_Keys, m_KeyCount * sizeof (W3dSphereKeyFrameStruct));
- //
- // Use the new array
- //
- SAFE_DELETE_ARRAY (m_Keys);
- m_Keys = key_array;
- m_MaxKeys = array_size;
- }
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Add_Keys
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Add_Keys (W3dSphereKeyFrameStruct *keys, int key_count)
- {
- //
- // Make sure we have a large enough array
- //
- Resize (m_KeyCount + key_count);
- //
- // Copy the new keys into our array
- //
- ::memcpy (&m_Keys[m_KeyCount + 1], keys, key_count * sizeof (W3dSphereKeyFrameStruct));
- m_KeyCount += keys;
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Add_Key
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Add_Key (W3dSphereKeyFrameStruct &keys)
- {
- Add_Keys (&keys, 1);
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Free_Keys
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Free_Keys (void)
- {
- SAFE_DELETE_ARRAY (m_Keys);
- m_KeyCount = 0;
- m_MaxKeys = 0;
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Detach
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Detach (void)
- {
- m_Keys = NULL;
- m_KeyCount = 0;
- m_MaxKeys = 0;
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Key_Compare
- //
- // Compares two keys based on their time value
- //
- /////////////////////////////////////////////////////////////
- static int
- Key_Compare (const void *arg1, const void *arg2)
- {
- ASSERT (arg1 != NULL);
- ASSERT (arg2 != NULL);
- W3dSphereKeyFrameStruct *key1 = (W3dSphereKeyFrameStruct *)arg1;
- W3dSphereKeyFrameStruct *key2 = (W3dSphereKeyFrameStruct *)arg2;
- int retval = 0
- float delta = key1->time_code - key2->time_code;
- if (delta < 0) {
- retval = -1;
- } else if (delta > 0) {
- retval = 1;
- }
- return retval;
- }
- /////////////////////////////////////////////////////////////
- //
- // Sort
- //
- // Linerally sorts the keys based on their time value
- //
- /////////////////////////////////////////////////////////////
- void
- SphereKeysClass::Sort (void)
- {
- if (m_Keys != NULL && m_KeyCount > 0) {
- ::qsort (m_Keys, m_KeyCount, sizeof (W3dSphereKeyFrameStruct), Key_Compare);
- }
- return ;
- }
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