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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /************************************************************************************************
- * C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S *
- *************************************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/Tools/WWConfig/Locale_API.h $
- *
- * DESCRIPTION
- *
- * PROGRAMMER
- * $Author: Maria_l $
- *
- * VERSION INFO
- * $Modtime: 12/07/01 2:05p $
- * $Revision: 1 $
- *
- *************************************************************************************************/
- #ifndef LOCALE_API_H
- #define LOCALE_API_H
- #include <STDLIB.H>
- /****************************************************************************/
- /* GLOBAL VARIABLES */
- /****************************************************************************/
- extern int CodePage;
- extern void * LocaleFile;
- extern int LanguageID;
- extern CHAR LanguageFile[];
- /****************************************************************************/
- /* LOCALE API */
- /****************************************************************************/
- int Locale_Init ( int language, CHAR *file );
- void Locale_Restore ( void );
- const CHAR * Locale_GetString( int StringID, CHAR *String );
- const WCHAR * Locale_GetString( int StringID, WCHAR *String );
- const WCHAR * Locale_GetString( int StringID );
- bool Locale_Use_Multi_Language_Files ( void );
- #endif
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