Utils.h 1.4 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. //////////////////////////////////////////////////////////////////////////////////////////
  19. //
  20. // Utils.H
  21. //
  22. //
  23. #ifndef __UTILS_H
  24. #define __UTILS_H
  25. /////////////////////////////////////////////////////////////////////////////
  26. //
  27. // Prototypes
  28. //
  29. void Frame_Rect (UCHAR *pbits, const RECT &rect, COLORREF color, int scanline_size);
  30. void Draw_Vert_Line (UCHAR *pbits, int x, int y, int len, COLORREF color, int scanline_size);
  31. void Draw_Horz_Line (UCHAR *pbits, int x, int y, int len, COLORREF color, int scanline_size);
  32. void Draw_Sunken_Rect (UCHAR *pbits, const RECT &rect, int scanline_size);
  33. void Draw_Raised_Rect (UCHAR *pbits, const RECT &rect, int scanline_size);
  34. #endif //__UTILS_H