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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /Commando/Code/Tools/max2w3d/boneicon.h 5 10/28/97 6:08p Greg_h $ */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Commando Tools - WWSkin *
- * *
- * $Archive:: /Commando/Code/Tools/max2w3d/boneicon.h $*
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 10/21/97 2:06p $*
- * *
- * $Revision:: 5 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef BONEICON_H
- #define BONEICON_H
- struct VertexStruct
- {
- float X,Y,Z;
- };
- struct FaceStruct
- {
- int V0,V1,V2;
- };
- extern const int NumBoneIconVerts;
- extern const int NumBoneIconFaces;
- extern VertexStruct BoneIconVerts[];
- extern FaceStruct BoneIconFaces[];
- #endif
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