AABTreeSoundCullClass.h 3.6 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : WWAudio *
  23. * *
  24. * $Archive:: /Commando/Code/WWAudio/AABTreeSoundCullClass.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 4/12/99 11:07a $*
  29. * *
  30. * $Revision:: 1 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __AABTREESOUNDCULLCLASS_H
  39. #define __AABTREESOUNDCULLCLASS_H
  40. #include "AABTreeCull.H"
  41. /////////////////////////////////////////////////////////////////////////////////
  42. //
  43. // AABTreeSoundCullClass
  44. //
  45. // Simple derived class that implements 2 required methods from AABTreeCullClass.
  46. //
  47. class AABTreeSoundCullClass : public AABTreeCullClass
  48. {
  49. public:
  50. //////////////////////////////////////////////////////////////////////
  51. // Public constructors/destructors
  52. //////////////////////////////////////////////////////////////////////
  53. AABTreeSoundCullClass (void)
  54. : AABTreeCullClass (NULL) { }
  55. virtual ~AABTreeSoundCullClass (void) { }
  56. //////////////////////////////////////////////////////////////////////
  57. // Public methods
  58. //////////////////////////////////////////////////////////////////////
  59. void Load (ChunkLoadClass & cload) { }
  60. void Save (ChunkSaveClass & csave) { }
  61. protected:
  62. //////////////////////////////////////////////////////////////////////
  63. // Protected methods
  64. //////////////////////////////////////////////////////////////////////
  65. virtual void Load_Node_Contents (AABTreeNodeClass * node,ChunkLoadClass & cload) { };
  66. virtual void Save_Node_Contents (AABTreeNodeClass * node,ChunkSaveClass & csave) { };
  67. };
  68. #endif //__AABTREESOUNDCULLCLASS_H