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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/WWOnline/WOLChatMsg.h $
- *
- * DESCRIPTION
- * Chat Message representation.
- *
- * PROGRAMMER
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 6 $
- * $Modtime: 10/23/01 10:19a $
- *
- ******************************************************************************/
- #ifndef __WOLCHATMSG_H__
- #define __WOLCHATMSG_H__
- #include <WWLib\WideString.h>
- #ifdef _MSC_VER
- #pragma warning (push,3)
- #endif
- #include <vector>
- #ifdef _MSC_VER
- #pragma warning (pop)
- #endif
- namespace WOL
- {
- struct User;
- }
- namespace WWOnline {
- class ChatMessage
- {
- public:
- ChatMessage(const WOL::User* sender, const char* message, bool isPrivate, bool isAction);
- ChatMessage(const WOL::User* sender, const wchar_t* message, bool isPrivate, bool isAction);
- ChatMessage(const wchar_t* sender, const wchar_t* message, bool isPrivate, bool isAction);
- ChatMessage(const ChatMessage&);
- virtual ~ChatMessage();
- const ChatMessage& operator=(const ChatMessage&);
- inline const WideStringClass& GetSendersName(void) const
- {return mSenderName;}
- inline const WideStringClass& GetMessage(void) const
- {return mMessage;}
- inline bool IsAction(void) const
- {return mIsAction;}
- inline bool IsPrivate(void) const
- {return mIsPrivate;}
- bool IsSenderMyself(void) const;
- bool IsSenderChannelOwner(void) const;
- bool IsSenderSquelched(void) const;
- bool IsSenderInClan(unsigned long clanID) const;
- protected:
- WideStringClass mSenderName;
- WideStringClass mMessage;
- bool mIsPrivate;
- bool mIsAction;
- unsigned long mSenderFlags;
- unsigned long mSenderClanID;
- };
- typedef std::vector<ChatMessage> ChatMessageList;
- bool IsAnsiText(const wchar_t* text);
- } // namespace WWOnline
- #endif // __WOLCHATMSG_H__
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