| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/WWOnline/WOLConnect.cpp $
- *
- * DESCRIPTION
- * Westwood Online wait conditions.
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 35 $
- * $Modtime: 1/29/02 1:47p $
- *
- ******************************************************************************/
- #include "WOLConnect.h"
- #include "WOLProduct.h"
- #include "WOLServer.h"
- #include "WOLChannel.h"
- #include "WOLErrorUtil.h"
- #include "WOLString.h"
- #include <WWDebug\WWDebug.h>
- namespace WOL
- {
- #include <WOLAPI\ChatDefs.h>
- }
- namespace WWOnline {
- /******************************************************************************
- *
- * NAME
- * ServerListWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * Wait - Wait condition to process.
- *
- ******************************************************************************/
- RefPtr<ServerListWait> ServerListWait::Create(const RefPtr<Session>& session)
- {
- WWASSERT(session.IsValid() && "ServerListWait");
- if (!session.IsValid())
- {
- WWDEBUG_SAY(("WOLERROR: WWOnline session not instantiated\n"));
- return NULL;
- }
- return new ServerListWait(session);
- }
- /******************************************************************************
- *
- * NAME
- * ServerListWait::ServerListWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ServerListWait::ServerListWait(const RefPtr<Session>& session) :
- SingleWait(WOLSTRING("WOL_SERVERLISTFETCH")),
- mSession(session)
- {
- WWDEBUG_SAY(("WOL: ServerListWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * ServerListWait::~ServerListWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ServerListWait::~ServerListWait()
- {
- WWDEBUG_SAY(("WOL: ServerListWait End '%S'\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * ServerListWait::WaitBeginning
- *
- * DESCRIPTION
- * Start server list wait condition
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ServerListWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: ServerListWait Begin\n"));
- WWASSERT(mSession.IsValid() && "ServerListWait");
- RefPtrConst<Product> product(Product::Current());
- WWASSERT(product.IsValid() && "ServerListWait");
- if (!product.IsValid())
- {
- WWDEBUG_SAY(("WOLERROR: WWOnline product not instantiated\n"));
- EndWait(WaitCondition::Error, WOLSTRING("WOL_SERVERLISTERROR"));
- return;
- }
- mSession->AddObserver(*static_cast< Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast< Observer<IRCServerList> *>(this));
- bool success = mSession->RequestServerList();
- if (!success)
- {
- WWDEBUG_SAY(("WOLERROR: ServerListWait request failed\n"));
- EndWait(Error, WOLSTRING("WOL_SERVERLISTERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * ServerListWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- * General error notificaiton
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ServerListWait::HandleNotification(ServerError& serverError)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: ServerListWait '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * ServerListWait::HandleNotification(IRCServerList)
- *
- * DESCRIPTION
- * Server list recieved notification.
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ServerListWait::HandleNotification(IRCServerList&)
- {
- if (mEndResult == Waiting)
- {
- WWDEBUG_SAY(("WOL: ServerListWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_SERVERLISTRECEIVED"));
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::Create
- *
- * DESCRIPTION
- * Create a disconnect wait condition.
- *
- * INPUTS
- * Session - WWOnline session to initiate disconnect from.
- *
- * RESULT
- * Wait - Wait condition to process.
- *
- ******************************************************************************/
- RefPtr<DisconnectWait> DisconnectWait::Create(const RefPtr<Session>& session)
- {
- WWASSERT(session.IsValid() && "DisconnectWait");
- if (!session.IsValid())
- {
- WWDEBUG_SAY(("WOLERROR: WWOnline session not instantiated\n"));
- return NULL;
- }
- return new DisconnectWait(session);
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::DisconnectWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- DisconnectWait::DisconnectWait(const RefPtr<Session>& session) :
- SingleWait(WOLSTRING("WOL_DISCONNECTING")),
- mSession(session)
- {
- WWDEBUG_SAY(("WOL: DisconnectWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::~DisconnectWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- DisconnectWait::~DisconnectWait()
- {
- WWDEBUG_SAY(("WOL: DisconnectWait End '%S'\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::WaitBeginning
- *
- * DESCRIPTION
- * Start disconnect wait condition
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DisconnectWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: DisconnectWait Begin\n"));
- WWASSERT(mSession.IsValid() && "DisconnectWait");
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- WWASSERT((mSession->GetChatObject() != NULL) && "DisconnectWait");
- HRESULT hr = mSession->GetChatObject()->RequestLogout();
- if (SUCCEEDED(hr))
- {
- mSession->mCurrentConnectionStatus = ConnectionDisconnecting;
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: DisconnectWait request failed\n"));
- EndWait(Error, WOLSTRING("WOL_DISCONNECTERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::EndWait
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DisconnectWait::EndWait(WaitResult result, const wchar_t* msg)
- {
- SingleWait::EndWait(result, msg);
- if (ConditionMet != result)
- {
- mSession->mCurrentConnectionStatus = ConnectionDisconnected;
- }
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::HandleNotification
- *
- * DESCRIPTION
- * General server error notification
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DisconnectWait::HandleNotification(ServerError& serverError)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: DisconnectWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DisconnectWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- if (status == ConnectionDisconnected)
- {
- WWDEBUG_SAY(("WOL: DisconnectWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_DISCONNECTED"));
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: DisconnectWait did not receive disconnect\n"));
- EndWait(Error, WOLSTRING("WOL_DISCONNECTERROR"));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * ConnectWait::Create
- *
- * DESCRIPTION
- * Create a server connect wait condition.
- *
- * INPUTS
- * Session - WWOnline session
- * Server - Server to connect to.
- * Login - Login to connect with.
- *
- * RESULT
- * Wait - Wait condition to process.
- *
- ******************************************************************************/
- RefPtr<ConnectWait> ConnectWait::Create(const RefPtr<Session>& session,
- const RefPtr<ServerData>& server, const RefPtr<LoginInfo>& login)
- {
- WWASSERT(session.IsValid() && "ConnectWait");
- WWASSERT(server.IsValid() && "ConnectWait");
- WWASSERT(login.IsValid() && "ConnectWait");
- if (!session.IsValid() || !server.IsValid() || !login.IsValid())
- {
- return NULL;
- }
- return new ConnectWait(session, server, login);
- }
- /******************************************************************************
- *
- * NAME
- * ConnectWait::ConnectWait
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ConnectWait::ConnectWait(const RefPtr<Session>& session, const RefPtr<ServerData>& server,
- const RefPtr<LoginInfo>& login) :
- SingleWait(WOLSTRING("WOL_CONNECTING")),
- mSession(session),
- mServer(server),
- mLogin(login)
- {
- WWDEBUG_SAY(("WOL: ConnectWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * ConnectWait::~ConnectWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ConnectWait::~ConnectWait()
- {
- WWDEBUG_SAY(("WOL: ConnectWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * ConnectWait::WaitBeginning
- *
- * DESCRIPTION
- * Start connection wait condition.
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ConnectWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: ConnectWait Begin\n"));
- WWASSERT(mSession.IsValid() && "ConnectWait");
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- WWASSERT(mServer.IsValid() && "ConnectWait");
- WOL::Server& server = mServer->GetData();
- WWASSERT(mLogin.IsValid() && "ConnectWait");
- wcstombs((char*)server.login, (const WCHAR*)mLogin->GetNickname(), sizeof(server.login));
- wcstombs((char*)server.password, (const WCHAR*)mLogin->GetPassword(), sizeof(server.password));
- WWASSERT((mSession->GetChatObject() != NULL) && "ConnectWait");
- HRESULT hr = mSession->GetChatObject()->RequestConnection(&server, 20, !mLogin->IsPasswordEncrypted());
- if (SUCCEEDED(hr))
- {
- mSession->mCurrentConnectionStatus = ConnectionConnecting;
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: ConnectWait request failed '%s'\n", GetChatErrorString(hr)));
- EndWait(Error, WOLSTRING("WOL_CONNECTERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * DisconnectWait::EndWait
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ConnectWait::EndWait(WaitResult result, const wchar_t* msg)
- {
- SingleWait::EndWait(result, msg);
- if (ConditionMet != result)
- {
- mSession->mCurrentConnectionStatus = ConnectionDisconnected;
- }
- }
- /******************************************************************************
- *
- * NAME
- * ConnectWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ConnectWait::HandleNotification(ServerError& serverError)
- {
- if (mEndResult == Waiting)
- {
- mSession->mCurrentConnectionStatus = ConnectionDisconnected;
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: ConnectWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * ConnectWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ConnectWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- if (status == ConnectionConnected)
- {
- WWDEBUG_SAY(("WOL: ConnectWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_CONNECTED"));
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: ConnectWait did not receive connect\n"));
- EndWait(Error, WOLSTRING("WOL_CONNECTERROR"));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<ChannelListWait> ChannelListWait::Create(const RefPtr<Session>& session, int type)
- {
- WWASSERT(session.IsValid() && "ChannelListWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new ChannelListWait(session, type);
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::ChannelListWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ChannelListWait::ChannelListWait(const RefPtr<Session>& session, int type) :
- SingleWait(WOLSTRING("WOL_CHANNELLISTFETCH")),
- mSession(session),
- mType(type)
- {
- WWDEBUG_SAY(("WOL: ChannelListWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::~ChannelListWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- ChannelListWait::~ChannelListWait()
- {
- WWDEBUG_SAY(("WOL: ChannelListWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::WaitBeginning
- *
- * DESCRIPTION
- * Start channel list request wait condition.
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ChannelListWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: ChannelListWait Begin\n"));
- WWASSERT(mSession.IsValid() && "ChannelListWait");
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- mSession->AddObserver(*static_cast<Observer<ChannelListEvent> *>(this));
- bool success = mSession->RequestChannelList(mType, false);
- if (!success)
- {
- WWDEBUG_SAY(("WOLERROR: ChannelListWait request failed\n"));
- EndWait(Error, WOLSTRING("WOL_CHANNELLISTERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ChannelListWait::HandleNotification(ServerError& serverError)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: ChannelListWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ChannelListWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- if (status != ConnectionConnected)
- {
- WWDEBUG_SAY(("WOLERROR: ChannelListWait not connected to server\n"));
- EndWait(Error, WOLSTRING("WOL_NOTCONNECTED"));
- }
- }
- }
- /******************************************************************************
- *
- * NAME
- * ChannelListWait::HandleNotification(ChannelListEvent)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void ChannelListWait::HandleNotification(ChannelListEvent& event)
- {
- if (mEndResult == Waiting)
- {
- if ((event.GetEvent() == ChannelListEvent::NewList) && (event.GetChannelType() == mType))
- {
- WWDEBUG_SAY(("WOL: ChannelListWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_CHANNELLISTRECEIVED"));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<LeaveChannelWait> LeaveChannelWait::Create(const RefPtr<Session>& session)
- {
- WWASSERT(session.IsValid() && "LeaveChannelWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new LeaveChannelWait(session);
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::LeaveChannelWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- LeaveChannelWait::LeaveChannelWait(const RefPtr<Session>& session) :
- SingleWait(WOLSTRING("WOL_CHANNELLEAVE")),
- mSession(session)
- {
- WWDEBUG_SAY(("WOL: LeaveChannelWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::~LeaveChannelWait
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- LeaveChannelWait::~LeaveChannelWait()
- {
- WWDEBUG_SAY(("WOL: LeaveChannelWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::WaitBeginning
- *
- * DESCRIPTION
- * Start leave channel wait condition.
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LeaveChannelWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: LeaveChannelWait Begin\n"));
- WWASSERT(mSession.IsValid() && "LeaveChannelWait");
- ChannelStatus status = mSession->GetChannelStatus();
- // If we are not joined to a channel and not already leaving
- // a channel then we have successfully left a channel.
- if (ChannelJoined != status && ChannelLeaving != status)
- {
- EndWait(ConditionMet, WOLSTRING("WOL_CHANNELLEFT"));
- return;
- }
- // Listen for various events
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- mSession->AddObserver(*static_cast<Observer<ChannelEvent> *>(this));
- // If we are currently joined the request to leave.
- if (ChannelJoined == status)
- {
- // Make the request to leave the channel
- bool success = mSession->RequestLeaveChannel();
- if (!success)
- {
- EndWait(Error, WOLSTRING("WOL_CHANNELLEAVEERROR"));
- }
- }
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LeaveChannelWait::HandleNotification(ServerError& serverError)
- {
- // If we get a server error while leaving a channel then something is wrong.
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: LeaveChannelWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LeaveChannelWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- if (status != ConnectionConnected)
- {
- WWDEBUG_SAY(("WOLWARNING: LeaveChannelWait not connected to server\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_NOTCONNECTED"));
- }
- }
- }
- /******************************************************************************
- *
- * NAME
- * LeaveChannelWait::HandleNotification(ChannelEvent)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LeaveChannelWait::HandleNotification(ChannelEvent& event)
- {
- if (mEndResult == Waiting)
- {
- // If we left the channel then the condition is met.
- // Otherwise something went wrong.
- if (event.GetStatus() == ChannelLeft)
- {
- WWDEBUG_SAY(("WOL: LeaveChannelWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_CHANNELLEFT"));
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: LeaveChannelWait channel not left\n"));
- EndWait(Error, WOLSTRING("WOL_CHANNELLEAVEERROR"));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<JoinChannelWait> JoinChannelWait::Create(const RefPtr<Session>& session,
- const RefPtr<ChannelData>& channel, const wchar_t* password)
- {
- WWASSERT(session.IsValid() && "JoinChannelWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new JoinChannelWait(session, channel, password);
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<JoinChannelWait> JoinChannelWait::Create(const RefPtr<Session>& session,
- const wchar_t* channelName, const wchar_t* password, int type)
- {
- WWASSERT(session.IsValid() && "JoinChannelWait");
- WWASSERT(channelName && "JoinChannelWait");
- if (!session.IsValid() || (channelName == NULL))
- {
- return NULL;
- }
- return new JoinChannelWait(session, channelName, password, type);
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::JoinChannelWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- JoinChannelWait::JoinChannelWait(const RefPtr<Session>& session,
- const RefPtr<ChannelData>& channel, const wchar_t* password) :
- SingleWait(WOLSTRING("WOL_CHANNELJOIN")),
- mSession(session),
- mChannel(channel),
- mPassword(password),
- mType(0)
- {
- WWDEBUG_SAY(("WOL: JoinChannelWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::JoinChannelWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- JoinChannelWait::JoinChannelWait(const RefPtr<Session>& session,
- const wchar_t* channelName, const wchar_t* password, int type) :
- SingleWait(WOLSTRING("WOL_CHANNELJOIN")),
- mSession(session),
- mChannelName(channelName),
- mPassword(password),
- mType(type)
- {
- WWDEBUG_SAY(("WOL: JoinChannelWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::~JoinChannelWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- JoinChannelWait::~JoinChannelWait()
- {
- WWDEBUG_SAY(("WOL: JoinChannelWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::WaitCondition
- *
- * DESCRIPTION
- * Start channel join wait condition.
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void JoinChannelWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: JoinChannelWait Begin\n"));
- WWASSERT(mSession.IsValid() && "JoinChannelWait");
- // If a channel is not specified then search for the named channel
- if (!mChannel.IsValid())
- {
- mChannel = mSession->FindChannel(mChannelName);
- // If the channel cannot be found then create one
- if (!mChannel.IsValid())
- {
- mChannel = ChannelData::Create(mChannelName, mPassword, mType);
- }
- }
- if (!mChannel.IsValid())
- {
- WWDEBUG_SAY(("WOLERROR: JoinChanneWait Channel not found\n"));
- EndWait(Error, WOLSTRING("WOL_CHANNELNOTFOUND"));
- return;
- }
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- mSession->AddObserver(*static_cast<Observer<ChannelEvent> *>(this));
- bool success = mSession->RequestChannelJoin(mChannel, mPassword);
- if (!success)
- {
- WWDEBUG_SAY(("WOLERROR: JoinChanneWait request failed\n"));
- EndWait(Error, WOLSTRING("WOL_CHANNELJOINERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void JoinChannelWait::HandleNotification(ServerError& serverError)
- {
- // Join failed if we get a server error.
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: JoinChannelWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void JoinChannelWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- // Join failed if the connection is not present or lost.
- if (status != ConnectionConnected)
- {
- WWDEBUG_SAY(("WOLERROR: JoinChanneWait not connected to server\n"));
- EndWait(Error, WOLSTRING("WOL_NOTCONNECTED"));
- }
- }
- }
- /******************************************************************************
- *
- * NAME
- * JoinChannelWait::HandleNotification(ChannelEvent)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void JoinChannelWait::HandleNotification(ChannelEvent& event)
- {
- if (mEndResult == Waiting)
- {
- // If we joined the channel the condition is met
- if (ChannelJoined == event.GetStatus())
- {
- WWDEBUG_SAY(("WOL: JoinChanneWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_CHANNELJOINED"));
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: JoinChanneWait failed\n"));
- EndWait(Error, GetChannelStatusDescription(event.GetStatus()));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<CreateChannelWait> CreateChannelWait::Create(const RefPtr<Session>& session,
- const RefPtr<ChannelData>& channel, const wchar_t* password)
- {
- WWASSERT(session.IsValid() && "CreateChannelWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new CreateChannelWait(session, channel, password);
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::CreateChannelWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- CreateChannelWait::CreateChannelWait(const RefPtr<Session>& session,
- const RefPtr<ChannelData>& channel, const wchar_t* password) :
- SingleWait(WOLSTRING("WOL_CHANNELCREATE")),
- mSession(session),
- mChannel(channel),
- mPassword(password)
- {
- WWDEBUG_SAY(("WOL: CreateChannelWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::~CreateChannelWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- CreateChannelWait::~CreateChannelWait()
- {
- WWDEBUG_SAY(("WOL: CreateChannelWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::WaitBeginning
- *
- * DESCRIPTION
- * Start channel creation wait condition
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void CreateChannelWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: CreateChannelWait Begin\n"));
- WWASSERT(mSession.IsValid() && "CreateChannelWait");
- mSession->AddObserver(*static_cast<Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast<Observer<ConnectionStatus> *>(this));
- mSession->AddObserver(*static_cast<Observer<ChannelEvent> *>(this));
- WWASSERT(mChannel.IsValid() && "CreateChannelWait");
- WOL::Channel& channel = mChannel->GetData();
- wcstombs((char*)channel.key, (const WCHAR*)mPassword, sizeof(channel.key));
- WWASSERT((mSession->GetChatObject() != NULL) && "CreateChannelWait");
- HRESULT hr = mSession->GetChatObject()->RequestChannelCreate(&channel);
- if (FAILED(hr))
- {
- WWDEBUG_SAY(("WOLERROR: CreateChanneWait request failed '%s'\n", GetChatErrorString(hr)));
- EndWait(Error, WOLSTRING("WOL_CHANNELCREATEERROR"));
- }
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void CreateChannelWait::HandleNotification(ServerError& serverError)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = serverError.GetDescription();
- WWDEBUG_SAY(("WOLERROR: CreateChannelWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::HandleNotification(ConnectionStatus)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void CreateChannelWait::HandleNotification(ConnectionStatus& status)
- {
- if (mEndResult == Waiting)
- {
- if (status != ConnectionConnected)
- {
- WWDEBUG_SAY(("WOLERROR: CreateChannelWait not connected to server\n"));
- EndWait(Error, WOLSTRING("WOL_NOTCONNECTED"));
- }
- }
- }
- /******************************************************************************
- *
- * NAME
- * CreateChannelWait::HandleNotification(ChannelEvent)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void CreateChannelWait::HandleNotification(ChannelEvent& event)
- {
- if (mEndResult == Waiting)
- {
- ChannelStatus status = event.GetStatus();
- if (ChannelCreated == status)
- {
- WWDEBUG_SAY(("WOL: CreateChannelWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_CHANNELJOINED"));
- }
- else
- {
- WWDEBUG_SAY(("WOLERROR: CreateChannelWait failed\n"));
- EndWait(Error, GetChannelStatusDescription(status));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * UserListWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<UserListWait> UserListWait::Create(const RefPtr<Session>& session)
- {
- WWASSERT(session.IsValid() && "UserListWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new UserListWait(session);
- }
- /******************************************************************************
- *
- * NAME
- * UserListWait::WaitBeginning
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void UserListWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: UserListWait Begin\n"));
- WWASSERT(mSession.IsValid() && "UserListWait");
- Observer<ServerError>::NotifyMe(*mSession);
- Observer<UserList>::NotifyMe(*mSession);
- }
- /******************************************************************************
- *
- * NAME
- * UserListWait::UserListWait
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- UserListWait::UserListWait(const RefPtr<Session>& session) :
- mSession(session)
- {
- WWDEBUG_SAY(("WOL: UserListWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * UserListWait::~UserListWait
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- UserListWait::~UserListWait()
- {
- WWDEBUG_SAY(("WOL: UserListWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * UserListWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void UserListWait::HandleNotification(ServerError& error)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = error.GetDescription();
- WWDEBUG_SAY(("WOLERROR: UserListWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * UserListWait::HandleNotification(UserList)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void UserListWait::HandleNotification(UserList&)
- {
- if (mEndResult == Waiting)
- {
- WWDEBUG_SAY(("WOL: UserListWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_USERLISTRECEIVED"));
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * GetUserWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<GetUserWait> GetUserWait::Create(const RefPtr<Session>& session,
- const wchar_t* userName)
- {
- WWASSERT(session.IsValid() && "GetUserWait");
- WWASSERT(userName && "GetUserWait");
- if (!session.IsValid() || (userName == NULL))
- {
- return NULL;
- }
- return new GetUserWait(session, userName);
- }
- /******************************************************************************
- *
- * NAME
- * GetUserWait::GetUserWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- GetUserWait::GetUserWait(const RefPtr<Session>& session, const wchar_t* userName) :
- mSession(session),
- mUserName(userName)
- {
- WWDEBUG_SAY(("WOL: GetUserWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * GetUserWait::GetUserWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- GetUserWait::~GetUserWait()
- {
- WWDEBUG_SAY(("WOL: GetUserWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * GetUserWait::WaitBeginning
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void GetUserWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: GetUserWait Begin\n"));
- WWASSERT(mSession.IsValid() && "GetUserWait");
- RefPtr<UserData> user = mSession->FindUser(mUserName);
- if (user.IsValid())
- {
- WWDEBUG_SAY(("WOL: GetUserWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_USERFOUND"));
- }
- else
- {
- Add(UserListWait::Create(mSession));
- }
- }
- /******************************************************************************
- *
- * NAME
- * GetUserWait::GetResult
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- *
- ******************************************************************************/
- WaitCondition::WaitResult GetUserWait::GetResult(void)
- {
- WaitResult result = SerialWait::GetResult();
- if (result == ConditionMet)
- {
- RefPtr<UserData> user = mSession->FindUser(mUserName);
- if (user.IsValid())
- {
- WWDEBUG_SAY(("WOL: GetUserWait successful\n"));
- mEndText = WOLSTRING("WOL_USERFOUND");
- }
- else
- {
- WWDEBUG_SAY(("WOL: GetUserWait failed\n"));
- mEndResult = Error;
- mEndText = WOLSTRING("WOL_USERNOTFOUND");
- }
- }
- return mEndResult;
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<LocateUserWait> LocateUserWait::Create(const RefPtr<Session>& session,
- const wchar_t* userName)
- {
- WWASSERT(session.IsValid() && "LocateUserWait");
- WWASSERT(userName && "LocateUserWait");
- if (!session.IsValid() || (userName == NULL))
- {
- return NULL;
- }
- return new LocateUserWait(session, userName);
- }
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::LocateUserWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- LocateUserWait::LocateUserWait(const RefPtr<Session>& session, const wchar_t* userName) :
- SingleWait(WOLSTRING("WOL_LOCATINGUSER")),
- mSession(session),
- mUserName(userName)
- {
- WWDEBUG_SAY(("WOL: LocateUserWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::~LocateUserWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- LocateUserWait::~LocateUserWait()
- {
- WWDEBUG_SAY(("WOL: LocateUserWait End '%S'\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::WaitBeginning
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LocateUserWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: LocateUserWait Begin '%S'\n", (const WCHAR*)mUserName));
- WWASSERT(mSession.IsValid() && "LocateUserWait");
- RefPtr<UserData> user = mSession->FindUser(mUserName);
- if (user.IsValid())
- {
- WWDEBUG_SAY(("WOL: LocateUserWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_USERFOUND"));
- }
- mSession->AddObserver(*static_cast< Observer<ServerError> *>(this));
- mSession->AddObserver(*static_cast< Observer<UserEvent> *>(this));
- mSession->RequestLocateUser(mUserName);
- }
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::HandleNotification(ServerError)
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LocateUserWait::HandleNotification(ServerError& error)
- {
- if (mEndResult == Waiting)
- {
- const wchar_t* errorMsg = error.GetDescription();
- WWDEBUG_SAY(("WOLERROR: LocateUserWait server error '%S'\n", errorMsg));
- EndWait(Error, errorMsg);
- }
- }
- /******************************************************************************
- *
- * NAME
- * LocateUserWait::LocateUserWait
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void LocateUserWait::HandleNotification(UserEvent& event)
- {
- if (mEndResult == Waiting)
- {
- const RefPtr<UserData>& user = event.Subject();
- if (mUserName.Compare_No_Case(user->GetName()) == 0)
- {
- WWDEBUG_SAY(("WOL: LocateUserWait successful\n"));
- EndWait(ConditionMet, WOLSTRING("WOL_USERFOUND"));
- }
- }
- }
- //-----------------------------------------------------------------------------
- /******************************************************************************
- *
- * NAME
- * SendMsgWait::Create
- *
- * DESCRIPTION
- *
- * INPUTS
- *
- * RESULT
- *
- ******************************************************************************/
- RefPtr<SendMsgWait> SendMsgWait::Create(const RefPtr<Session>& session, ChatMessage& message)
- {
- WWASSERT(session.IsValid() && "SendMsgWait");
- if (!session.IsValid())
- {
- return NULL;
- }
- return new SendMsgWait(session, message);
- }
- /******************************************************************************
- *
- * NAME
- * SendMsgWait::SendMsgWait
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- SendMsgWait::SendMsgWait(const RefPtr<Session>& session, ChatMessage& message) :
- SingleWait(WOLSTRING("WOL_SENDINGMSG")),
- mSession(session),
- mMessage(message)
- {
- WWDEBUG_SAY(("WOL: SendMsgWait Create\n"));
- }
- /******************************************************************************
- *
- * NAME
- * SendMsgWait::~SendMsgWait
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- SendMsgWait::~SendMsgWait()
- {
- WWDEBUG_SAY(("WOL: SendMsgWait End %S\n", mEndText));
- }
- /******************************************************************************
- *
- * NAME
- * SendMsgWait::WaitBeginning
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void SendMsgWait::WaitBeginning(void)
- {
- WWDEBUG_SAY(("WOL: SendMsgWait Begin\n"));
- WWASSERT(mSession.IsValid() && "SendMsgWait");
- if (mMessage.IsPrivate())
- {
- RefPtr<UserData> user = mSession->FindUser(mMessage.GetSendersName());
- if (!user.IsValid())
- {
- WWDEBUG_SAY(("WOLERROR: SendMsgWait user not found\n"));
- EndWait(Error, WOLSTRING("WOL_USERNOTFOUND"));
- return;
- }
- UserList userList;
- userList.push_back(user);
- if (mMessage.IsAction())
- {
- mSession->SendPrivateAction(userList, mMessage.GetMessage());
- }
- else
- {
- mSession->SendPrivateMessage(userList, mMessage.GetMessage());
- }
- }
- else
- {
- if (mMessage.IsAction())
- {
- mSession->SendPublicAction(mMessage.GetMessage());
- }
- else
- {
- mSession->SendPublicMessage(mMessage.GetMessage());
- }
- }
- WWDEBUG_SAY(("WOL: SendMsgWait successful\n"));
- EndWait(ConditionMet, mMessage.GetMessage());
- }
- } // namespace WWOnline
|