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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/WWOnline/WOLGameOptions.h $
- *
- * DESCRIPTION
- *
- * PROGRAMMER
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 4 $
- * $Modtime: 10/04/01 10:28p $
- *
- ******************************************************************************/
- #ifndef __WOLGAMEOPTIONS_H__
- #define __WOLGAMEOPTIONS_H__
- #include "RefPtr.h"
- #include <WWLib\WWString.h>
- namespace WOL
- {
- #include "wolapi.h"
- }
- #ifdef _MSC_VER
- #pragma warning (push,3)
- #endif
- #include <vector>
- #ifdef _MSC_VER
- #pragma warning (pop)
- #endif
- namespace WWOnline {
- class GameOptionsMessage
- {
- public:
- GameOptionsMessage(const WOL::User* user, const WOL::Channel* channel, const char* options, bool isPrivate);
- virtual ~GameOptionsMessage();
- inline const char* GetSendersName(void) const
- {return (const char*)mUser.name;}
- inline const WOL::User& GetWOLUser(void) const
- {return mUser;}
- inline const WOL::Channel& GetWOLChannel(void) const
- {return mChannel;}
- inline const StringClass& GetOptions(void) const
- {return mOptions;}
- inline bool IsPrivate(void) const
- {return mIsPrivate;}
- protected:
- WOL::User mUser;
- WOL::Channel mChannel;
- StringClass mOptions;
- bool mIsPrivate;
- private:
- GameOptionsMessage(const GameOptionsMessage&);
- const GameOptionsMessage& operator=(const GameOptionsMessage&);
- };
- }
- #endif // __WOLGAMEOPTIONS_H__
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