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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : DX8 Caps *
- * *
- * $Archive:: /Commando/Code/ww3d2/dx8caps.h $*
- * *
- * Original Author:: Hector Yee *
- * *
- * $Author:: Jani_p $*
- * *
- * $Modtime:: 2/06/02 8:47p $*
- * *
- * $Revision:: 24 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #ifndef DX8CAPS_H
- #define DX8CAPS_H
- #include "always.h"
- #include "ww3dformat.h"
- #include <d3d8.h>
- class DX8Caps
- {
- public:
- enum DriverVersionStatusType {
- DRIVER_STATUS_UNKNOWN,
- DRIVER_STATUS_GOOD,
- DRIVER_STATUS_OK,
- DRIVER_STATUS_BAD
- };
- enum VendorIdType {
- VENDOR_UNKNOWN,
- VENDOR_NVIDIA,
- VENDOR_ATI,
- VENDOR_INTEL,
- VENDOR_S3,
- VENDOR_POWERVR,
- VENDOR_MATROX,
- VENDOR_3DFX,
- VENDOR_3DLABS,
- VENDOR_CIRRUSLOGIC,
- VENDOR_RENDITION
- };
- enum DeviceTypeATI {
- DEVICE_ATI_UNKNOWN,
- DEVICE_ATI_RAGE_II,
- DEVICE_ATI_RAGE_II_PLUS,
- DEVICE_ATI_RAGE_IIC_PCI,
- DEVICE_ATI_RAGE_IIC_AGP,
- DEVICE_ATI_RAGE_128_MOBILITY,
- DEVICE_ATI_RAGE_128_MOBILITY_M3,
- DEVICE_ATI_RAGE_128_MOBILITY_M4,
- DEVICE_ATI_RAGE_128_PRO_ULTRA,
- DEVICE_ATI_RAGE_128_4X,
- DEVICE_ATI_RAGE_128_PRO_GL,
- DEVICE_ATI_RAGE_128_PRO_VR,
- DEVICE_ATI_RAGE_128_GL,
- DEVICE_ATI_RAGE_128_VR,
- DEVICE_ATI_RAGE_PRO,
- DEVICE_ATI_RAGE_PRO_MOBILITY,
- DEVICE_ATI_MOBILITY_RADEON,
- DEVICE_ATI_MOBILITY_RADEON_VE_M6,
- DEVICE_ATI_RADEON_VE,
- DEVICE_ATI_RADEON_DDR,
- DEVICE_ATI_RADEON,
- DEVICE_ATI_MOBILITY_R7500,
- DEVICE_ATI_R7500,
- DEVICE_ATI_R8500
- };
- enum DeviceType3DLabs {
- DEVICE_3DLABS_UNKNOWN,
- DEVICE_3DLABS_PERMEDIA,
- DEVICE_3DLABS_300SX,
- DEVICE_3DLABS_500TX,
- DEVICE_3DLABS_DELTA,
- DEVICE_3DLABS_MX,
- DEVICE_3DLABS_GAMMA,
- DEVICE_3DLABS_PERMEDIA2S_ST,
- DEVICE_3DLABS_PERMEDIA3,
- DEVICE_3DLABS_R3,
- DEVICE_3DLABS_PERMEDIA4,
- DEVICE_3DLABS_R4,
- DEVICE_3DLABS_G2,
- DEVICE_3DLABS_OXYGEN_VX1,
- DEVICE_3DLABS_TI_P1,
- DEVICE_3DLABS_PERMEDIA2
- };
- enum DeviceTypeNVidia {
- DEVICE_NVIDIA_UNKNOWN,
- DEVICE_NVIDIA_GEFORCE3,
- DEVICE_NVIDIA_QUADRO2_PRO,
- DEVICE_NVIDIA_GEFORCE2_GO,
- DEVICE_NVIDIA_GEFORCE2_ULTRA,
- DEVICE_NVIDIA_GEFORCE2_GTS,
- DEVICE_NVIDIA_QUADRO,
- DEVICE_NVIDIA_GEFORCE_DDR,
- DEVICE_NVIDIA_GEFORCE_256,
- DEVICE_NVIDIA_TNT2_ALADDIN,
- DEVICE_NVIDIA_TNT2,
- DEVICE_NVIDIA_TNT2_ULTRA,
- DEVICE_NVIDIA_TNT2_VANTA,
- DEVICE_NVIDIA_TNT2_M64,
- DEVICE_NVIDIA_TNT,
- DEVICE_NVIDIA_RIVA_128,
- DEVICE_NVIDIA_TNT_VANTA,
- DEVICE_NVIDIA_NV1,
- DEVICE_NVIDIA_GEFORCE2_MX,
- DEVICE_NVIDIA_GEFORCE4_TI_4600,
- DEVICE_NVIDIA_GEFORCE4_TI_4400,
- DEVICE_NVIDIA_GEFORCE4_TI,
- DEVICE_NVIDIA_GEFORCE4_TI_4200,
- DEVICE_NVIDIA_GEFORCE4_MX_460,
- DEVICE_NVIDIA_GEFORCE4_MX_440,
- DEVICE_NVIDIA_GEFORCE4_MX_420,
- DEVICE_NVIDIA_GEFORCE4,
- DEVICE_NVIDIA_GEFORCE4_GO_440,
- DEVICE_NVIDIA_GEFORCE4_GO_420,
- DEVICE_NVIDIA_GEFORCE4_GO_420_32M,
- DEVICE_NVIDIA_GEFORCE4_GO_440_64M,
- DEVICE_NVIDIA_GEFORCE4_GO,
- DEVICE_NVIDIA_GEFORCE3_TI_500,
- DEVICE_NVIDIA_GEFORCE3_TI_200,
- DEVICE_NVIDIA_GEFORCE2_INTEGRATED,
- DEVICE_NVIDIA_GEFORCE2_TI,
- DEVICE_NVIDIA_QUADRO2_MXR_EX_GO,
- DEVICE_NVIDIA_GEFORCE2_MX_100_200,
- DEVICE_NVIDIA_GEFORCE2_MX_400,
- DEVICE_NVIDIA_QUADRO_DCC
- };
- enum DeviceType3Dfx {
- DEVICE_3DFX_UNKNOWN,
- DEVICE_3DFX_VOODOO_5500_AGP,
- DEVICE_3DFX_VOODOO_3,
- DEVICE_3DFX_BANSHEE,
- DEVICE_3DFX_VOODOO_2,
- DEVICE_3DFX_VOODOO_GRAPHICS,
- DEVICE_3DFX_VOODOO_RUSH
- };
- enum DeviceTypeMatrox {
- DEVICE_MATROX_UNKNOWN,
- DEVICE_MATROX_G550,
- DEVICE_MATROX_G400,
- DEVICE_MATROX_G200_AGP,
- DEVICE_MATROX_G200_PCI,
- DEVICE_MATROX_G100_PCI,
- DEVICE_MATROX_G100_AGP,
- DEVICE_MATROX_MILLENNIUM_II_AGP,
- DEVICE_MATROX_MILLENNIUM_II_PCI,
- DEVICE_MATROX_MYSTIQUE,
- DEVICE_MATROX_MILLENNIUM
- };
- enum DeviceTypePowerVR {
- DEVICE_POWERVR_UNKNOWN,
- DEVICE_POWERVR_KYRO
- };
- enum DeviceTypeS3 {
- DEVICE_S3_UNKNOWN,
- DEVICE_S3_SAVAGE_MX,
- DEVICE_S3_SAVAGE_4,
- DEVICE_S3_SAVAGE_200
- };
- enum DeviceTypeIntel {
- DEVICE_INTEL_UNKNOWN,
- DEVICE_INTEL_810,
- DEVICE_INTEL_810E,
- DEVICE_INTEL_815
- };
- DX8Caps(IDirect3D8* direct3d, const D3DCAPS8& caps,WW3DFormat display_format, const D3DADAPTER_IDENTIFIER8& adapter_id);
- DX8Caps(IDirect3D8* direct3d, IDirect3DDevice8* D3DDevice,WW3DFormat display_format, const D3DADAPTER_IDENTIFIER8& adapter_id);
- void Compute_Caps(WW3DFormat display_format, const D3DADAPTER_IDENTIFIER8& adapter_id);
- bool Support_TnL() const { return SupportTnL; };
- bool Support_DXTC() const { return SupportDXTC; }
- bool Support_Gamma() const { return supportGamma; }
- bool Support_NPatches() const { return SupportNPatches; }
- bool Support_Bump_Envmap() const { return SupportBumpEnvmap; }
- bool Support_Bump_Envmap_Luminance() const { return SupportBumpEnvmapLuminance; }
- bool Support_ZBias() const { return SupportZBias; }
- bool Support_Anisotropic_Filtering() const { return SupportAnisotropicFiltering; }
- bool Can_Do_Multi_Pass() const { return CanDoMultiPass; }
- bool Is_Fog_Allowed() const { return IsFogAllowed; }
- bool Is_Valid_Display_Format(int width, int height, WW3DFormat format);
- int Get_Max_Textures_Per_Pass() const { return MaxTexturesPerPass; }
- // -------------------------------------------------------------------------
- //
- // Vertex shader support. Version number is split in major and minor, such that 1.0 would
- // have 1 as major and 0 as minor version number.
- //
- // -------------------------------------------------------------------------
- int Get_Vertex_Shader_Majon_Version() const { return 0xff&(VertexShaderVersion>>8); }
- int Get_Vertex_Shader_Minor_Version() const { return 0xff&(VertexShaderVersion); }
- int Get_Pixel_Shader_Majon_Version() const { return 0xff&(VertexShaderVersion>>8); }
- int Get_Pixel_Shader_Minor_Version() const { return 0xff&(VertexShaderVersion); }
- bool Support_Texture_Format(WW3DFormat format) const { return SupportTextureFormat[format]; }
- bool Support_Render_To_Texture_Format(WW3DFormat format) const { return SupportRenderToTextureFormat[format]; }
- D3DCAPS8 const & Get_DX8_Caps() const { return Caps; }
- const StringClass& Get_Log() const { return CapsLog; }
- const StringClass& Get_Compact_Log() const { return CompactLog; }
- unsigned Get_Vendor() const { return VendorId; }
- unsigned Get_Device() const { return DeviceId; }
- const StringClass& Get_Driver_Name() const { return DriverDLL; }
- unsigned Get_Driver_Build_Version() const { return DriverBuildVersion; }
- // This will return false if the driver version is known to have problems.
- DriverVersionStatusType Get_Driver_Version_Status() { return DriverVersionStatus; }
- private:
- static VendorIdType Define_Vendor(unsigned vendor_id);
- static DeviceTypeATI Get_ATI_Device(unsigned device_id);
- static DeviceType3DLabs Get_3DLabs_Device(unsigned device_id);
- static DeviceTypeNVidia Get_NVidia_Device(unsigned device_id);
- static DeviceType3Dfx Get_3Dfx_Device(unsigned device_id);
- static DeviceTypeMatrox Get_Matrox_Device(unsigned device_id);
- static DeviceTypePowerVR Get_PowerVR_Device(unsigned device_id);
- static DeviceTypeS3 Get_S3_Device(unsigned device_id);
- static DeviceTypeIntel Get_Intel_Device(unsigned device_id);
- void Init_Caps(IDirect3DDevice8* D3DDevice);
- void Check_Texture_Format_Support(WW3DFormat display_format,const D3DCAPS8& caps);
- void Check_Render_To_Texture_Support(WW3DFormat display_format,const D3DCAPS8& caps);
- void Check_Texture_Compression_Support(const D3DCAPS8& caps);
- void Check_Bumpmap_Support(const D3DCAPS8& caps);
- void Check_Shader_Support(const D3DCAPS8& caps);
- void Check_Driver_Version_Status();
- void Vendor_Specific_Hacks(const D3DADAPTER_IDENTIFIER8& adapter_id);
- int MaxDisplayWidth;
- int MaxDisplayHeight;
- D3DCAPS8 Caps;
- bool SupportTnL;
- bool SupportDXTC;
- bool supportGamma;
- bool SupportNPatches;
- bool SupportBumpEnvmap;
- bool SupportBumpEnvmapLuminance;
- bool SupportTextureFormat[WW3D_FORMAT_COUNT];
- bool SupportRenderToTextureFormat[WW3D_FORMAT_COUNT];
- bool SupportZBias;
- bool SupportAnisotropicFiltering;
- bool CanDoMultiPass;
- bool IsFogAllowed;
- int MaxTexturesPerPass;
- int VertexShaderVersion;
- int PixelShaderVersion;
- unsigned DeviceId;
- unsigned DriverBuildVersion;
- DriverVersionStatusType DriverVersionStatus;
- VendorIdType VendorId;
- StringClass DriverDLL;
- IDirect3D8* Direct3D;
- StringClass CapsLog;
- StringClass CompactLog;
- };
- #endif
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