_xmouse.h 3.1 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Command & Conquer *
  23. * *
  24. * $Archive:: /Commando/Library/_xmouse.h $*
  25. * *
  26. * $Author:: Greg_h $*
  27. * *
  28. * $Modtime:: 7/22/97 11:37a $*
  29. * *
  30. * $Revision:: 1 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef _XMOUSE_H
  36. #define _XMOUSE_H
  37. #include "xmouse.h"
  38. extern Mouse * MouseCursor;
  39. inline void Hide_Mouse(void) {MouseCursor->Hide_Mouse();}
  40. inline void Show_Mouse(void) {MouseCursor->Show_Mouse();}
  41. inline void Conditional_Hide_Mouse(Rect rect) {MouseCursor->Conditional_Hide_Mouse(rect);}
  42. inline void Conditional_Show_Mouse(void) {MouseCursor->Conditional_Show_Mouse();}
  43. inline int Get_Mouse_State(void) {return(MouseCursor->Get_Mouse_State());}
  44. inline void Set_Mouse_Cursor(int hotx, int hoty, ShapeSet const * cursor, int shape) {MouseCursor->Set_Cursor(hotx, hoty, cursor, shape);}
  45. inline int Get_Mouse_X(void) {return(MouseCursor->Get_Mouse_X());}
  46. inline int Get_Mouse_Y(void) {return(MouseCursor->Get_Mouse_Y());}
  47. #endif