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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /G/wwlib/data.h $*
- * *
- * $Author:: Eric_c $*
- * *
- * $Modtime:: 4/02/99 11:59a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #ifndef DATA_H
- #define DATA_H
- #include "buff.h"
- #include "iff.h"
- #include "win.h"
- #include "wwfile.h"
- #define TXT_NONE 0
- int Load_Picture(FileClass &file, Buffer & scratchbuf, Buffer & destbuf, unsigned char * palette, PicturePlaneType format);
- void * Load_Alloc_Data(FileClass & file);
- long Load_Uncompress(FileClass & file, Buffer & uncomp_buff, Buffer & dest_buff, void * reserved_data);
- char const * Fetch_String(int id);
- void const * Fetch_Resource(LPCSTR resname, LPCSTR restype);
- #endif
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