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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /Commando/Code/Library/PCX.cpp $*
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 9/28/98 12:06p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "always.h"
- #include "pcx.h"
- #include <stdlib.h>
- /***************************************************************************
- * READ_PCX_FILE -- read a pcx file into a Graphic Buffer *
- * *
- * GraphicBufferClass* Read_PCX_File (char* name, char* palette,void *Buff, long size ); *
- * *
- * *
- * INPUT: name is a NULL terminated string of the format [xxxx.pcx] *
- * palette is optional, if palette != NULL the the color palette of *
- * the pcx file will be place in the memory block pointed *
- * by palette. *
- * Buff is optional, if Buff == NULL a new memory Buffer *
- * will be allocated, otherwise the file will be placed *
- * at location pointed by Buffer; *
- * Size is the size in bytes of the memory block pointed by Buff *
- * is also optional; * *
- * OUTPUT: on success a pointer to a GraphicBufferClass containing the *
- * pcx file, NULL otherwise. *
- * *
- * WARNINGS: *
- * Appears to be a comment-free zone *
- * *
- * HISTORY: *
- * 05/03/1995 JRJ : Created. *
- * 04/30/1996 ST : Tidied up and modified to use CCFileClass *
- *=========================================================================*/
- #define POOL_SIZE 2048
- #define READ_CHAR() *file_ptr++ ; \
- if ( file_ptr >= & pool [ POOL_SIZE ] ) { \
- file_handle.Read (pool, POOL_SIZE ); \
- file_ptr = pool ; \
- }
- #define READ_CHARx() *file_ptr++ ; \
- if ( file_ptr >= & pool [ POOL_SIZE ] ) { \
- file_handle.Read (pool, POOL_SIZE ); \
- }
- Surface * Read_PCX_File(FileClass & file_handle, PaletteClass * palette, void * Buff, long Size)
- {
- unsigned i, j;
- unsigned rle;
- unsigned color;
- unsigned scan_pos;
- char *file_ptr;
- unsigned width;
- unsigned height;
- char *buffer;
- PCX_HEADER header;
- char pool [POOL_SIZE];
- BSurface * pic;
- if (!file_handle.Is_Available()) return (NULL);
- file_handle.Open(FileClass::READ);
- file_handle.Read (&header, sizeof (PCX_HEADER));
- if (header.id != 10 && header.version != 5 && header.pixelsize != 8 ) return NULL ;
- width = header.width - header.x + 1;
- height = header.height - header.y + 1;
- if (Buff != NULL) {
- i = Size / width;
- height = MIN ((int)(i - 1), (int)height);
- Buffer b(Buff, Size);
- pic = new BSurface(width, height, 1, &b);
- if (pic == NULL) return NULL ;
- } else {
- pic = new BSurface(width, height, 1);
- if (pic == NULL) return NULL ;
- }
- buffer = (char *)pic->Lock();
- if (buffer != NULL) {
- file_ptr = pool ;
- file_handle.Read (pool, POOL_SIZE);
- if ( header.byte_per_line != width ) {
- i = 0;
- rle = 0;
- for ( scan_pos = j = 0 ; j < height ; j ++, scan_pos += width ) {
- for ( i = 0 ; i < width ; ) {
- rle = READ_CHAR ();
- if ( rle > 192 ) {
- rle -= 192 ;
- color = READ_CHAR (); ;
- memset ( buffer + scan_pos + i, color, rle );
- i += rle;
- } else {
- *(buffer+scan_pos + i++ ) = (char)rle;
- }
- }
- }
- if ( i == width ) rle = READ_CHAR ();
- if ( rle > 192 ) READ_CHARx();
- } else {
- for ( i = 0 ; i < width * height ; ) {
- rle = READ_CHAR ();
- rle &= 0xff;
- if ( rle > 192 ) {
- rle -= 192 ;
- color = READ_CHAR ();
- memset ( buffer + i, color, rle );
- i += rle ;
- } else {
- *(buffer + i++) = (char)rle;
- }
- }
- }
- pic->Unlock();
- }
- if ( palette ) {
- file_handle.Seek (- (256 * (int)sizeof(RGB)), SEEK_END );
- file_handle.Read (palette, 256L * sizeof ( RGB ));
- }
- file_handle.Close();
- return pic;
- }
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