smartptr.h 3.4 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Command & Conquer *
  23. * *
  24. * $Archive:: /Commando/Library/SMARTPTR.H $*
  25. * *
  26. * $Author:: Greg_h $*
  27. * *
  28. * $Modtime:: 7/22/97 11:37a $*
  29. * *
  30. * $Revision:: 1 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef SMARTPTR_H
  36. #define SMARTPTR_H
  37. #include "noinit.h"
  38. template<class T>
  39. class SmartPtr
  40. {
  41. public:
  42. SmartPtr(NoInitClass const &) {}
  43. SmartPtr(T * realptr = 0) : Pointer(realptr) {}
  44. SmartPtr(SmartPtr const & rvalue) : Pointer(rvalue.Pointer) {}
  45. ~SmartPtr(void) {Pointer = 0;}
  46. operator T * (void) const {return(Pointer);}
  47. operator long (void) const {return((long)Pointer);}
  48. bool Is_Valid(void) const {return(Pointer != 0);}
  49. // SmartPtr<T> operator ++ (int) {assert(Pointer != 0);SmartPtr<T> temp = *this;++Pointer;return(temp);}
  50. // SmartPtr<T> & operator ++ (void) {assert(Pointer != 0);++Pointer;return(*this);}
  51. // SmartPtr<T> operator -- (int) {assert(Pointer != 0);SmartPtr<T> temp = *this;--Pointer;return(temp);}
  52. // SmartPtr<T> & operator -- (void) {assert(Pointer != 0);--Pointer;return(*this);}
  53. SmartPtr & operator = (SmartPtr const & rvalue) {Pointer = rvalue.Pointer;return(*this);}
  54. T * operator -> (void) const {/*assert(Pointer != 0);*/return(Pointer);}
  55. T & operator * (void) const {/*assert(Pointer != 0);*/return(*Pointer);}
  56. private:
  57. T * Pointer;
  58. };
  59. #endif