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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef SRANDOM_H
- #define SRANDOM_H
- #include "random.h" // for the helper RNG
- //
- // SecureRandomClass - Generate random values that are suitable for use in cryptographic
- // applications (under UNIX at least).
- //
- // NOTE: The seed generation under windows isn't nearly as strong as under UNIX due to
- // the lack of /dev/random. If you have a good random source you can call 'Add_Seeds'
- // to improve the quality of the seed value.
- //
- // Currently the random seed generation under windows is piss-poor so make sure and call
- // Add_Seeds with some interesting data if you're going to use this!
- //
- // The seed values should be unguessable by an outside viewer and the random values have
- // good distribution properties.
- //
- class SecureRandomClass
- {
- public:
- SecureRandomClass();
- ~SecureRandomClass();
- unsigned long Randval(); // get a 32 bit random value
- // Add randomness to the seed pool
- void Add_Seeds(unsigned char *values, int length);
- private:
- void Generate_Seed(void); // Generate the inital seed
- enum
- {
- SeedLength = 16, // bytes in random seed
- SHADigestBytes = 20 // length of SHA hash
- };
- static bool Initialized; // has the seed been initialized?
- static unsigned char Seeds[SeedLength]; // random seed values
- static unsigned int RandomCache[SHADigestBytes / sizeof(unsigned int)];
- static int RandomCacheEntries;
- static unsigned int Counter;
- static Random3Class RandomHelper;
- };
- #endif
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