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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "always.h"
- #include "win.h"
- #include "wwdebug.h"
- HINSTANCE ProgramInstance;
- HWND MainWindow;
- bool GameInFocus = false;
- /***********************************************************************************************
- * Print_Win32Error -- Print the Win32 error message. *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 6/21/01 DEL : Created. *
- *=============================================================================================*/
- #ifdef _DEBUG
- void __cdecl Print_Win32Error(unsigned long win32Error)
- {
- LPVOID lpMsgBuf;
- FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS, NULL, win32Error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- (LPTSTR)&lpMsgBuf, 0, NULL);
- WWDEBUG_SAY(("Win32 Error: %s\n", (const char*)lpMsgBuf));
- LocalFree(lpMsgBuf);
- }
- #endif
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