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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /Commando/Code/wwlib/win.h $*
- * *
- * $Author:: Ian_l $*
- * *
- * $Modtime:: 10/16/01 2:42p $*
- * *
- * $Revision:: 11 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #ifndef WIN_H
- #define WIN_H
- /*
- ** This header file includes the Windows headers. If there are any special pragmas that need
- ** to occur around this process, they are performed here. Typically, certain warnings will need
- ** to be disabled since the Windows headers are repleat with illegal and dangerous constructs.
- **
- ** Within the windows headers themselves, Microsoft has disabled the warnings 4290, 4514,
- ** 4069, 4200, 4237, 4103, 4001, 4035, 4164. Makes you wonder, eh?
- */
- // When including windows, lets just bump the warning level back to 3...
- #if (_MSC_VER >= 1200)
- #pragma warning(push, 3)
- #endif
- // this define should also be in the DSP just in case someone includes windows stuff directly
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #endif
- #include <windows.h>
- //#include <mmsystem.h>
- //#include <windowsx.h>
- //#include <winnt.h>
- //#include <winuser.h>
- #if (_MSC_VER >= 1200)
- #pragma warning(pop)
- #endif
- #ifdef _WINDOWS
- extern HINSTANCE ProgramInstance;
- extern HWND MainWindow;
- extern bool GameInFocus;
- #ifdef _DEBUG
- void __cdecl Print_Win32Error(unsigned long win32Error);
- #else // _DEBUG
- #define Print_Win32Error
- #endif // _DEBUG
- #else // _WINDOWS
- //#include <unistd.h>
- #endif // _WINDOWS
- #endif // WIN_H
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