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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWPhys *
- * *
- * $Archive:: /Commando/Code/wwphys/phunits.h $*
- * *
- * Author:: Greg_h *
- * *
- * $Modtime:: 9/22/99 9:45a $*
- * *
- * $Revision:: 5 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef PHUNITS_H
- #define PHUNITS_H
- /*
- ** The purpose of this header file is to define macros and functions which
- ** accept data in various units and convert it to the internal units used
- ** by the physics system (metric probably).
- **
- ** Examples:
- ** (1) defining a velocity of 10mph:
- ** vel = PhysicsUnits::Miles(10.0f) / PhysicsUnits::Hours(1.0f);
- **
- ** (2) defining a mass of 10 grams:
- ** mass = PhysicsUnits::Grams(10.0f);
- **
- ** (3) defining a force of 60 Newtons (kg*m/s^2):
- ** hmmm... ;-)
- */
- #define INCHES_TO_METERS (0.0254f)
- #define FEET_TO_METERS (INCHES_TO_METERS * 12.0f)
- #define YARDS_TO_METERS (INCHES_TO_METERS * 36.0f)
- #define MILES_TO_METERS (FEET_TO_METERS * 5280.0f)
- #define PHYSICS_INCHES(x) (INCHES_TO_METERS * (x))
- #define PHYSICS_FEET(x) (FEET_TO_METERS * (x))
- #define PHYSICS_YARDS(x) (YARDS_TO_METERS * (x))
- #define PHYSICS_MILES(x) (MILES_TO_METERS * (x))
- #define PHYSICS_MILLIMETERS(x) ((x) / 1000.0f)
- #define PHYSICS_CENTIMETERS(x) ((x) / 100.0f)
- #define PHYSICS_DECIMETERS(x) ((x) / 10.0f)
- #define PHYSICS_METERS(x) ((x))
- #define PHYSICS_KILOMETERS(x) ((x) * 1000.0f)
- #define PHYSICS_SECONDS(x) ((x))
- #define PHYSICS_MINUTES(x) ((x) * 60.0f)
- #define PHYSICS_HOURS(x) ((x) * 60.0f * 60.0f)
- #define PHYSICS_GRAMS(x) ((x) * 1000.0f)
- #define PHYSICS_KILOGRAMS(x) ((x))
- #define PHYSICS_NEWTONS(x) ((x))
- class PhysicsUnits
- {
- // Distance Units:
- static float Inches(float inches) { return INCHES_TO_METERS * inches; }
- static float Feet(float feet) { return FEET_TO_METERS * feet; }
- static float Yards(float yards) { return YARDS_TO_METERS * yards; }
- static float Miles(float miles) { return MILES_TO_METERS * miles; }
- static float Millimeters(float mm) { return mm / 1000.0f; }
- static float Centimeters(float cm) { return cm / 100.0f; }
- static float Decimeters(float dm) { return dm / 10.0f; }
- static float Meters(float m) { return m; }
- static float Kilometers(float km) { return km * 1000.0f; }
- // Time Units:
- static float Seconds(float s) { return s; }
- static float Minutes(float m) { return m * 60.0f; }
- static float Hours(float h) { return h * 60.0f * 60.0f; }
- // Mass Units:
- static float Grams(float g) { return g * 1000.0f; }
- static float Kilograms(float kg) { return kg; }
- // Force Units:
- static float Newtons(float n) { return n; }
- };
- #endif /*PHUNITS_H*/
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