umbrasupport.h 3.8 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : wwphys *
  23. * *
  24. * $Archive:: /Commando/Code/wwphys/umbrasupport.h $*
  25. * *
  26. * Original Author:: Greg Hjelstrom *
  27. * *
  28. * $Author:: Greg_h $*
  29. * *
  30. * $Modtime:: 11/29/00 6:32p $*
  31. * *
  32. * $Revision:: 2 $*
  33. * *
  34. *---------------------------------------------------------------------------------------------*
  35. * Functions: *
  36. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  37. #ifndef UMBRASUPPORT_H
  38. #define UMBRASUPPORT_H
  39. #define UMBRASUPPORT 0
  40. #include "always.h"
  41. #include "physlist.h"
  42. #if (UMBRASUPPORT)
  43. class MeshClass;
  44. class CameraClass;
  45. class Matrix3D;
  46. class AABoxClass;
  47. namespace Umbra
  48. {
  49. class Cell;
  50. class Camera;
  51. class Model;
  52. }
  53. /**
  54. ** UmbraSupport
  55. ** This is a collection of support functions for Umbra, Hybrid's occlusion
  56. ** culling library.
  57. */
  58. class UmbraSupport
  59. {
  60. public:
  61. static void Init(void);
  62. static void Shutdown(void);
  63. static void Enable_Umbra(bool onoff);
  64. static bool Is_Umbra_Enabled(void);
  65. static float Get_Umbra_Memory_Consumption(void);
  66. static Umbra::Cell * Peek_Umbra_Cell(void);
  67. static Umbra::Camera * Peek_Umbra_Camera(void);
  68. static Umbra::Model * Peek_Dummy_Sphere(void);
  69. static Umbra::Model * Create_Box_Model(const AABoxClass & objbox);
  70. static Umbra::Model * Create_Mesh_Model(MeshClass & mesh);
  71. static void Install_Umbra_Object(PhysClass * obj);
  72. static void Remove_Umbra_Object(PhysClass * obj);
  73. static void Collect_Visible_Objects(const CameraClass & camera,RefPhysListClass & visible_obj_list);
  74. static void Update_Umbra_Object(PhysClass * obj);
  75. protected:
  76. bool UmbraEnabled;
  77. };
  78. #endif //UMBRASUPPORT
  79. #endif //UMBRASUPPORT_H