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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : wwphys *
- * *
- * $Archive:: /Commando/Code/wwphys/umbrasupport.h $*
- * *
- * Original Author:: Greg Hjelstrom *
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 11/29/00 6:32p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef UMBRASUPPORT_H
- #define UMBRASUPPORT_H
- #define UMBRASUPPORT 0
- #include "always.h"
- #include "physlist.h"
- #if (UMBRASUPPORT)
- class MeshClass;
- class CameraClass;
- class Matrix3D;
- class AABoxClass;
- namespace Umbra
- {
- class Cell;
- class Camera;
- class Model;
- }
- /**
- ** UmbraSupport
- ** This is a collection of support functions for Umbra, Hybrid's occlusion
- ** culling library.
- */
- class UmbraSupport
- {
- public:
- static void Init(void);
- static void Shutdown(void);
- static void Enable_Umbra(bool onoff);
- static bool Is_Umbra_Enabled(void);
- static float Get_Umbra_Memory_Consumption(void);
- static Umbra::Cell * Peek_Umbra_Cell(void);
- static Umbra::Camera * Peek_Umbra_Camera(void);
- static Umbra::Model * Peek_Dummy_Sphere(void);
-
- static Umbra::Model * Create_Box_Model(const AABoxClass & objbox);
- static Umbra::Model * Create_Mesh_Model(MeshClass & mesh);
- static void Install_Umbra_Object(PhysClass * obj);
- static void Remove_Umbra_Object(PhysClass * obj);
- static void Collect_Visible_Objects(const CameraClass & camera,RefPhysListClass & visible_obj_list);
- static void Update_Umbra_Object(PhysClass * obj);
- protected:
- bool UmbraEnabled;
- };
- #endif //UMBRASUPPORT
- #endif //UMBRASUPPORT_H
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