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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWPhys *
- * *
- * $Archive:: /Commando/Code/wwphys/visoptprogress.h $*
- * *
- * Original Author:: Greg Hjelstrom *
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 7/07/00 7:44p $*
- * *
- * $Revision:: 1 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef VISOPTPROGRESS_H
- #define VISOPTPROGRESS_H
- #include "always.h"
- /**
- ** VisOptProgressClass
- ** This class encapsulates the progress and final statistics for a vis optimization process.
- ** During the optimization process, an external thread can read the TotalOperations and
- ** CompletedOperations counters (using the accessor functions) to update a progress meter
- ** (in a separate thread). After the process is complete, the other statistics will be
- ** valid.
- **
- ** Note that the TotalOperations count is an upper estimate and the process may (will usually)
- ** complete before Completed_Operation_Count reaches it.
- */
- class VisOptProgressClass
- {
- public:
- VisOptProgressClass(void);
- /*
- ** Initialization and update
- */
- void Reset(int total_operation_count);
- void Increment_Completed_Operations(int count = 1) { CompletedOps += count; }
- /*
- ** Accessors
- */
- int Get_Total_Operation_Count(void) { return TotalOps; }
- int Get_Completed_Operation_Count(void) { return CompletedOps; }
-
- int Get_Initial_Bit_Count(void) { return InitialBitCount; }
- int Get_Final_Bit_Count(void) { return FinalBitCount; }
- int Get_Initial_Sector_Count(void) { return InitialSectorCount; }
- int Get_Final_Sector_Count(void) { return FinalSectorCount; }
- int Get_Initial_Object_Count(void) { return InitialObjectCount; }
- int Get_Final_Object_Count(void) { return FinalObjectCount; }
- int Get_Initial_Dynamic_Cell_Count(void) { return InitialDynamicCellCount; }
- int Get_Final_Dynamic_Cell_Count(void) { return FinalDynamicCellCount; }
- int Get_Dynamic_Cells_Removed(void) { return DynCellsRemoved; }
- int Get_Objects_Merged(void) { return ObjectsMerged; }
- int Get_Sectors_Merged(void) { return SectorsMerged; }
- int Get_Total_Bits_Removed(void) { return InitialBitCount - FinalBitCount; }
- /*
- ** Control
- */
- void Set_Initial_Bit_Count(int count) { InitialBitCount = count; }
- void Set_Final_Bit_Count(int count) { FinalBitCount = count; }
- void Set_Initial_Sector_Count(int count) { InitialSectorCount = count; }
- void Set_Final_Sector_Count(int count) { FinalSectorCount = count; }
- void Set_Initial_Object_Count(int count) { InitialObjectCount = count; }
- void Set_Final_Object_Count(int count) { FinalObjectCount = count; }
- void Set_Initial_Dynamic_Cell_Count(int count) { InitialDynamicCellCount = count; }
- void Set_Final_Dynamic_Cell_Count(int count) { FinalDynamicCellCount = count; }
- void Increment_Dynamic_Cells_Removed(int count=1){ DynCellsRemoved+=count; }
- void Increment_Objects_Merged(int count=1) { ObjectsMerged+=count; }
- void Increment_Sectors_Merged(int count=1) { SectorsMerged+=count; }
- protected:
- int TotalOps;
- int CompletedOps;
- int InitialBitCount; // Initial number of bits in the vis system
- int FinalBitCount; // Final number of bits in the vis system
- int InitialSectorCount; // Initial number of sectors
- int FinalSectorCount; // Final number of sectors
- int InitialObjectCount; // initial number of objects
- int FinalObjectCount; // Final number of objects
- int InitialDynamicCellCount; // Initial number of dynamic objects
- int FinalDynamicCellCount; // Final number of dynamic objects
- int DynCellsRemoved; // Number of dynamic object cells optimized away
- int ObjectsMerged; // Number of arbitrary vis objects merged
- int SectorsMerged; // Number of arbitrary vis sectors merged
- };
- #endif //VISOPTPROGRESS_H
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