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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWSaveLoad *
- * *
- * $Archive:: /Commando/Code/wwsaveload/definition.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 8/24/01 4:57p $*
- * *
- * $Revision:: 20 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DEFINITION_H
- #define __DEFINITION_H
- #include "always.h"
- // SKB Remove because of G conflicts with CLASSID_??
- // #include "definitionclassids.h"
- #include "definitionmgr.h"
- #include "editable.h"
- #include "wwstring.h"
- // Forward declarations
- class ChunkSaveClass;
- class ChunkLoadClass;
- //////////////////////////////////////////////////////////////////////////////////
- //
- // DefinitionClass
- //
- //////////////////////////////////////////////////////////////////////////////////
- class DefinitionClass : public EditableClass
- {
- public:
- /////////////////////////////////////////////////////////////////////
- // Editable interface requirements
- /////////////////////////////////////////////////////////////////////
- DECLARE_EDITABLE(DefinitionClass, EditableClass);
- /////////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- /////////////////////////////////////////////////////////////////////
- DefinitionClass (void);
- virtual ~DefinitionClass (void);
- /////////////////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////////////////
-
- // Type identification
- virtual uint32 Get_Class_ID (void) const = 0;
- virtual uint32 Get_ID (void) const;
- virtual void Set_ID (uint32 id);
- virtual PersistClass * Create (void) const = 0;
- // Display name methods
- virtual const char * Get_Name (void) const;
- virtual void Set_Name (const char *new_name);
- // Validation methods
- virtual bool Is_Valid_Config (StringClass &message);
- // From PersistClass
- virtual bool Save (ChunkSaveClass &csave);
- virtual bool Load (ChunkLoadClass &cload);
- // User data support
- uint32 Get_User_Data (void) const { return m_GenericUserData; }
- void Set_User_Data (uint32 data) { m_GenericUserData = data; }
- // Save support
- bool Is_Save_Enabled (void) const { return m_SaveEnabled; }
- void Enable_Save (bool onoff) { m_SaveEnabled = onoff; }
- protected:
-
- /////////////////////////////////////////////////////////////////////
- // Protected member data
- /////////////////////////////////////////////////////////////////////
- int m_DefinitionMgrLink;
- private:
- /////////////////////////////////////////////////////////////////////
- // Private methods
- /////////////////////////////////////////////////////////////////////
- bool Save_Variables (ChunkSaveClass &csave);
- bool Load_Variables (ChunkLoadClass &cload);
- /////////////////////////////////////////////////////////////////////
- // Private member data
- /////////////////////////////////////////////////////////////////////
- StringClass m_Name;
- uint32 m_ID;
- uint32 m_GenericUserData;
- bool m_SaveEnabled;
- /////////////////////////////////////////////////////////////////////
- // Friends
- /////////////////////////////////////////////////////////////////////
- friend class DefinitionMgrClass;
- };
- /////////////////////////////////////////////////////////////////////
- // DefinitionClass
- /////////////////////////////////////////////////////////////////////
- inline
- DefinitionClass::DefinitionClass (void)
- : m_ID (0),
- m_SaveEnabled (true),
- m_DefinitionMgrLink (-1)
- {
- return ;
- }
- /////////////////////////////////////////////////////////////////////
- // DefinitionClass
- /////////////////////////////////////////////////////////////////////
- inline
- DefinitionClass::~DefinitionClass (void)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////////////////
- // Get_Name
- //////////////////////////////////////////////////////////////////////////////////
- inline const char *
- DefinitionClass::Get_Name (void) const
- {
- return m_Name;
- }
- //////////////////////////////////////////////////////////////////////////////////
- // Set_Name
- //////////////////////////////////////////////////////////////////////////////////
- inline void
- DefinitionClass::Set_Name (const char *new_name)
- {
- m_Name = new_name;
- return ;
- }
- //////////////////////////////////////////////////////////////////////////////////
- // Get_ID
- //////////////////////////////////////////////////////////////////////////////////
- inline uint32
- DefinitionClass::Get_ID (void) const
- {
- return m_ID;
- }
- //////////////////////////////////////////////////////////////////////////////////
- // Is_Valid_Config
- //////////////////////////////////////////////////////////////////////////////////
- inline bool
- DefinitionClass::Is_Valid_Config (StringClass &message)
- {
- return true;
- }
- #endif //__DEFINITION_H
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