editable.h 12 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : WWSaveLoad *
  23. * *
  24. * $Archive:: /Commando/Code/wwsaveload/editable.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 11/02/00 3:34p $*
  29. * *
  30. * $Revision:: 27 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __EDITABLE_H
  39. #define __EDITABLE_H
  40. #include "always.h"
  41. #include "persist.h"
  42. #include "parameter.h"
  43. #include "simpleparameter.h"
  44. #include "parameterlist.h"
  45. #include "wwdebug.h"
  46. //////////////////////////////////////////////////////////////////////////////////
  47. //
  48. // EditableClass
  49. //
  50. //////////////////////////////////////////////////////////////////////////////////
  51. class EditableClass : public PersistClass
  52. {
  53. public:
  54. /////////////////////////////////////////////////////////////////////
  55. // Public methods
  56. //
  57. // Note: These methods can be implemented in derived classes
  58. // by the DECLARE_EDITABLE macro.
  59. //
  60. /////////////////////////////////////////////////////////////////////
  61. virtual int Get_Parameter_Count (void) const;
  62. virtual ParameterClass * Lock_Parameter (int i);
  63. virtual void Unlock_Parameter (int i);
  64. };
  65. /////////////////////////////////////////////////////////////////////
  66. // Get_Parameter_Count
  67. /////////////////////////////////////////////////////////////////////
  68. inline int
  69. EditableClass::Get_Parameter_Count (void) const
  70. {
  71. return 0;
  72. }
  73. /////////////////////////////////////////////////////////////////////
  74. // Get_Parameter
  75. /////////////////////////////////////////////////////////////////////
  76. inline ParameterClass *
  77. EditableClass::Lock_Parameter (int i)
  78. {
  79. WWASSERT (0);
  80. return NULL;
  81. }
  82. /////////////////////////////////////////////////////////////////////
  83. // Set_Parameter
  84. /////////////////////////////////////////////////////////////////////
  85. inline void
  86. EditableClass::Unlock_Parameter (int i)
  87. {
  88. return ;
  89. }
  90. //#define PARAM_EDITING_ON
  91. #ifdef PARAM_EDITING_ON
  92. //////////////////////////////////////////////////////////////////////////////////
  93. //
  94. // DECLARE_EDITABLE
  95. //
  96. //////////////////////////////////////////////////////////////////////////////////
  97. #define DECLARE_EDITABLE(_class, _parent) \
  98. ParameterListClass plist_##_class; \
  99. virtual int _class::Get_Parameter_Count(void) const \
  100. { \
  101. return plist_##_class.Count () + _parent::Get_Parameter_Count (); \
  102. } \
  103. virtual ParameterClass *_class::Lock_Parameter(int i) \
  104. { \
  105. if (i < _parent::Get_Parameter_Count()) { \
  106. return _parent::Lock_Parameter (i); \
  107. } \
  108. return plist_##_class[i - _parent::Get_Parameter_Count()]; \
  109. } \
  110. //////////////////////////////////////////////////////////////////////////////////
  111. //
  112. // EDITABLE_PARAM
  113. //
  114. // The following macros are used inside the constructor for an editable
  115. // object to map member data to abstract parameter objects.
  116. //
  117. // Some examples:
  118. //
  119. // To register the player's name (a string):
  120. // EDITABLE_PARAM(GameClass, ParameterClass::TYPE_STRING, Name)
  121. //
  122. // To register the player's name using a more descriptive display string:
  123. // NAMED_EDITABLE_PARAM(GameClass, ParameterClass::TYPE_STRING, Name, "Player Name")
  124. //
  125. // To register a unit's maximum health
  126. // INT_EDITABLE_PARAM(GameClass, MaxHeatlh, 0, 500)
  127. //
  128. // To register a complex variable (such as an enumerated type:
  129. // #ifdef PARAM_EDITING_ON
  130. // EnumParameterClass *param = new EnumParameterClass(GangID);
  131. // param->Set_Name ("Gang");
  132. // param->Add_Value ("GDI", ID_GDI);
  133. // param->Add_Value ("NOD", ID_NOD);
  134. // param->Add_Value ("Neutral", ID_NEUTRAL);
  135. // GENERIC_EDITABLE_PARAM(param)
  136. // #endif
  137. //
  138. //////////////////////////////////////////////////////////////////////////////////
  139. #define EDITABLE_PARAM(_class, type, data) plist_##_class.Add (&(data), #data, type);
  140. #define NAMED_EDITABLE_PARAM(_class, type, data, name) plist_##_class.Add (&(data), name, type);
  141. #define INT_EDITABLE_PARAM(_class, data, min, max) { \
  142. IntParameterClass *param = new IntParameterClass( &data, #data); \
  143. param->Set_Range (min, max); \
  144. plist_##_class.Add (param); } \
  145. #define INT_UNITS_PARAM(_class, data, min, max, unitsname) { \
  146. IntParameterClass *param = new IntParameterClass( &data, #data); \
  147. param->Set_Range (min, max); \
  148. param->Set_Units_Name(unitsname); \
  149. plist_##_class.Add (param); } \
  150. #define NAMED_INT_UNITS_PARAM(_class,data,min,max,unitsname,name) { \
  151. IntParameterClass *param = new IntParameterClass( &data, #data); \
  152. param->Set_Range (min, max); \
  153. param->Set_Units_Name(unitsname); \
  154. param->Set_Name(name); \
  155. plist_##_class.Add (param); } \
  156. #define FLOAT_EDITABLE_PARAM(_class, data, min, max) { \
  157. FloatParameterClass *param = new FloatParameterClass( &data, #data); \
  158. param->Set_Range (min, max); \
  159. plist_##_class.Add (param); } \
  160. #define FLOAT_UNITS_PARAM(_class, data, min, max, unitsname) { \
  161. FloatParameterClass *param = new FloatParameterClass( &data, #data); \
  162. param->Set_Range (min, max); \
  163. param->Set_Units_Name(unitsname); \
  164. plist_##_class.Add (param); }
  165. #define NAMED_FLOAT_UNITS_PARAM(_class, data, min, max, unitsname,name) { \
  166. FloatParameterClass *param = new FloatParameterClass( &data, #data); \
  167. param->Set_Range (min, max); \
  168. param->Set_Units_Name(unitsname); \
  169. param->Set_Name(name); \
  170. plist_##_class.Add (param); }
  171. #define ANGLE_EDITABLE_PARAM(_class, data, min, max) { \
  172. AngleParameterClass *param = new AngleParameterClass( &data, #data); \
  173. param->Set_Range (min, max); \
  174. param->Set_Units_Name ("degrees"); \
  175. plist_##_class.Add (param); } \
  176. #define NAMED_ANGLE_EDITABLE_PARAM(_class, data, min, max, name) { \
  177. AngleParameterClass *param = new AngleParameterClass( &data, #data); \
  178. param->Set_Range (min, max); \
  179. param->Set_Units_Name ("degrees"); \
  180. param->Set_Name(name); \
  181. plist_##_class.Add (param); } \
  182. #define GENERIC_EDITABLE_PARAM(_class, param) \
  183. plist_##_class.Add (param); \
  184. #define MODEL_DEF_PARAM(_class, data, name) { \
  185. ModelDefParameterClass *param = new ModelDefParameterClass (&data); \
  186. param->Set_Name (#data); \
  187. param->Set_Base_Class (name); \
  188. GENERIC_EDITABLE_PARAM(_class, param); }
  189. #define PHYS_DEF_PARAM(_class, data, name) { \
  190. PhysDefParameterClass *param = new PhysDefParameterClass (&data); \
  191. param->Set_Name (#data); \
  192. param->Set_Base_Class (name); \
  193. GENERIC_EDITABLE_PARAM(_class, param); }
  194. #define SCRIPT_PARAM(_class, name, params) { \
  195. ScriptParameterClass *param = new ScriptParameterClass (&name, &params); \
  196. param->Set_Name (#name); \
  197. GENERIC_EDITABLE_PARAM(_class, param); }
  198. #define SCRIPTLIST_PARAM(_class, name, name_list, param_list) { \
  199. ScriptListParameterClass *param = new ScriptListParameterClass (&name_list, &param_list); \
  200. param->Set_Name (name); \
  201. GENERIC_EDITABLE_PARAM(_class, param); }
  202. #define ENUM_PARAM(_class, data, params) { \
  203. EnumParameterClass *param = new EnumParameterClass (&data); \
  204. param->Set_Name (#data); \
  205. param->Add_Values params; \
  206. plist_##_class.Add (param); } \
  207. #define FILENAME_PARAM(_class, data, desc, extension) { \
  208. FilenameParameterClass *param = new FilenameParameterClass (&data); \
  209. param->Set_Name (#data); \
  210. param->Set_Description (desc); \
  211. param->Set_Extension (extension); \
  212. plist_##_class.Add (param); } \
  213. #define DEFIDLIST_PARAM(_class, data, root_class_id) { \
  214. DefIDListParameterClass *param = new DefIDListParameterClass (&data); \
  215. param->Set_Name (#data); \
  216. param->Set_Class_ID (root_class_id); \
  217. plist_##_class.Add (param); } \
  218. #define CLASSID_DEFIDLIST_PARAM(_class, data, root_class_id, class_id, name) { \
  219. DefIDListParameterClass *param = new DefIDListParameterClass (&data); \
  220. param->Set_Name (name); \
  221. param->Set_Class_ID (root_class_id); \
  222. param->Set_Selected_Class_ID (&class_id); \
  223. plist_##_class.Add (param); }
  224. #define ZONE_PARAM(_class, data, name) { \
  225. ZoneParameterClass *param = new ZoneParameterClass (&data); \
  226. param->Set_Name (name); \
  227. GENERIC_EDITABLE_PARAM(_class, param); }
  228. #define PARAM_SEPARATOR(_class, name) { \
  229. SeparatorParameterClass *param = new SeparatorParameterClass; \
  230. param->Set_Name (name); \
  231. GENERIC_EDITABLE_PARAM(_class, param); }
  232. #define GENERIC_DEFID_PARAM(_class, data, root_class_id) { \
  233. GenericDefParameterClass *param = new GenericDefParameterClass (&data); \
  234. param->Set_Class_ID (root_class_id); \
  235. param->Set_Name (#data); \
  236. plist_##_class.Add (param); }
  237. #else
  238. #define DECLARE_EDITABLE(_class, _parent)
  239. #define EDITABLE_PARAM(_class, type, data)
  240. #define NAMED_EDITABLE_PARAM(_class, type, data, name)
  241. #define INT_EDITABLE_PARAM(_class, data, min, max)
  242. #define INT_UNITS_PARAM(_class, data, min, max, unitsname)
  243. #define NAMED_INT_UNITS_PARAM(_class,data,min,max,unitsname,name)
  244. #define FLOAT_EDITABLE_PARAM(_class, data, min, max)
  245. #define FLOAT_UNITS_PARAM(_class, data, min, max, unitsname)
  246. #define NAMED_FLOAT_UNITS_PARAM(_class, data, min, max, unitsname,name)
  247. #define ANGLE_EDITABLE_PARAM(_class, data, min, max)
  248. #define NAMED_ANGLE_EDITABLE_PARAM(_class, data, min, max, name)
  249. #define GENERIC_EDITABLE_PARAM(_class, param)
  250. #define MODEL_DEF_PARAM(_class, data, name)
  251. #define PHYS_DEF_PARAM(_class, data, name)
  252. #define SCRIPT_PARAM(_class, name, params)
  253. #define SCRIPTLIST_PARAM(_class, name, name_list, param_list)
  254. #define ENUM_PARAM(_class, data, params)
  255. #define FILENAME_PARAM(_class, data, desc, extension)
  256. #define DEFIDLIST_PARAM(_class, data, root_class_id)
  257. #define CLASSID_DEFIDLIST_PARAM(_class, data, root_class_id, class_id, name)
  258. #define ZONE_PARAM(_class, data, name)
  259. #define PARAM_SEPARATOR(_class, name)
  260. #define GENERIC_DEFID_PARAM(_class, data, root_class_id)
  261. #endif //PARAM_EDITING_ON
  262. #endif //__EDITABLE_H