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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/wwui/ProgressCtrl.h $
- *
- * DESCRIPTION
- * Progress bar control
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 2 $
- * $Modtime: 10/18/01 9:22a $
- *
- ******************************************************************************/
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __PROGRESS_CTRL_H
- #define __PROGRESS_CTRL_H
- #include "DialogControl.h"
- #include "Render2D.h"
- //#include "vector3.h"
- //#include "bittype.h"
- class ProgressCtrlClass :
- public DialogControlClass
- {
- public:
- ProgressCtrlClass(void);
- virtual ~ProgressCtrlClass();
- // RTTI
- ProgressCtrlClass* As_ProgressCtrlClass(void)
- {return this;}
- void Render(void);
- // Sets the minimum and maximum values for the progress bar and redraws
- // the bar to reflect the new range.
- void Set_Range(unsigned int min, unsigned int max);
- // Get the minimun and maximum values for the progress bar.
- void Get_Range(unsigned int& min, unsigned int& max);
- // Set the current position for the progress bar.
- void Set_Position(unsigned int position);
- // Advance the position of the progress bar by a specified increment.
- void Delta_Position(int delta);
- // Get the current position of the progress bar.
- unsigned int Get_Position(void) const;
- // Specify the step increment for the progress bar. This is the amount
- // the progress bar increases its position whenever Step_Position()
- // is called.
- void Set_Step(unsigned int step);
- // Advance the position for the progress bar by the step increment.
- void Step_Position(void);
- protected:
- void Create_Control_Renderers(void);
- float Calculate_Bar_Width(unsigned int position);
- void Update_Client_Rect(void);
- protected:
- Render2DClass mControlRenderer;
- RectClass mBarRect;
-
- unsigned int mMinLimit;
- unsigned int mMaxLimit;
- unsigned int mPosition;
- unsigned int mStep;
- };
- #endif //__PROGRESS_CTRL_H
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