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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/wwui/dialogparser.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/25/01 3:53p $*
- * *
- * $Revision:: 11 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DIALOG_PARSER_H
- #define __DIALOG_PARSER_H
- #include "vector.h"
- #include "bittype.h"
- #include "widestring.h"
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class WideStringClass;
- ////////////////////////////////////////////////////////////////
- // Constants
- ////////////////////////////////////////////////////////////////
- typedef enum
- {
- BUTTON = 0x0080,
- EDIT,
- STATIC,
- LIST_BOX,
- SCROLL_BAR,
- COMBOBOX,
- SLIDER,
- LIST_CTRL,
- TAB,
- MAP,
- VIEWER,
- HOTKEY,
- SHORTCUT_BAR,
- MERCHANDISE_CTRL,
- TREE_CTRL,
- PROGRESS_BAR,
- HEALTH_BAR
- } CONTROL_TYPE;
- ////////////////////////////////////////////////////////////////
- // Structures
- ////////////////////////////////////////////////////////////////
- typedef struct _ControlDefinitionStruct
- {
- int id;
- CONTROL_TYPE type;
- uint32 style;
- int x;
- int y;
- int cx;
- int cy;
- WideStringClass title;
-
- //
- // Required by DynamicVectorClass
- //
- bool operator== (const _ControlDefinitionStruct &src) { return false; }
- bool operator!= (const _ControlDefinitionStruct &src) { return true; }
- _ControlDefinitionStruct (void) :
- id (0),
- type (BUTTON),
- style (0),
- x (0),
- y (0),
- cx (0),
- cy (0)
- {}
- } ControlDefinitionStruct;
- ////////////////////////////////////////////////////////////////
- //
- // DialogParserClass
- //
- ////////////////////////////////////////////////////////////////
- class DialogParserClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Static methods
- ////////////////////////////////////////////////////////////////
- static void Parse_Template (int res_id, int *dlg_width, int *dlg_height, WideStringClass *dlg_title, DynamicVectorClass<ControlDefinitionStruct> *control_list);
- };
- #endif //__DIALOG_PARSER_H
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