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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/wwui/dropdownctrl.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/16/01 10:27p $*
- * *
- * $Revision:: 10 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DROPDOWN_CTRL_H
- #define __DROPDOWN_CTRL_H
- #include "dialogcontrol.h"
- #include "vector.h"
- #include "render2dsentence.h"
- #include "bittype.h"
- #include "scrollbarctrl.h"
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class ComboBoxCtrlClass;
- ////////////////////////////////////////////////////////////////
- //
- // DropDownCtrlClass
- //
- ////////////////////////////////////////////////////////////////
- class DropDownCtrlClass : public DialogControlClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- DropDownCtrlClass (void);
- virtual ~DropDownCtrlClass (void);
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
- //
- // From DialogControlClass
- //
- void Render (void);
- //
- // Content control
- //
- int Add_String (const WCHAR* string);
- void Delete_String (int index);
- int Find_String (const WCHAR* string);
- int Find_Closest_String(const WCHAR* string);
- void Set_Item_Data (int index, uint32 data);
- uint32 Get_Item_Data (int index);
- void Reset_Content (void);
-
- //
- // Information accessors
- //
- bool Get_String (int index, WideStringClass &string) const;
- const WCHAR * Get_String (int index) const;
- int Get_Count (void) { return EntryList.Count (); }
-
- //
- // Selection management
- //
- void Set_Curr_Sel (int index);
- int Get_Curr_Sel (void) const { return CurrSel; }
- //
- // Combobox access
- //
- ComboBoxCtrlClass * Get_Combo_Box (void) const { return ComboBox; }
- void Set_Combo_Box (ComboBoxCtrlClass *ctrl) { ComboBox = ctrl; }
- void Set_Full_Rect (const RectClass &rect) { FullRect = rect; }
- //
- // Advise-sink callbacks
- //
- void On_VScroll (ScrollBarCtrlClass *scrollbar, int ctrl_id, int new_position);
- protected:
- ////////////////////////////////////////////////////////////////
- // Protected methods
- ////////////////////////////////////////////////////////////////
- void On_LButton_Down (const Vector2 &mouse_pos);
- void On_LButton_Up (const Vector2 &mouse_pos);
- void On_Mouse_Move (const Vector2 &mouse_pos);
- void On_Set_Cursor (const Vector2 &mouse_pos);
- void On_Kill_Focus (DialogControlClass *focus);
- bool On_Key_Down (uint32 key_id, uint32 key_data);
- void On_Create (void);
- void On_Add_To_Dialog (void);
- void On_Remove_From_Dialog (void);
- void Update_Client_Rect (void);
- void Create_Control_Renderer (void);
- void Create_Text_Renderer (void);
- int Entry_From_Pos (const Vector2 &mouse_pos);
- void Update_Scroll_Pos (void);
- ////////////////////////////////////////////////////////////////
- // Protected data types
- ////////////////////////////////////////////////////////////////
- typedef struct _ENTRY
- {
- WideStringClass text;
- uint32 user_data;
- bool operator== (const _ENTRY &src) { return false; }
- bool operator!= (const _ENTRY &src) { return true; }
- _ENTRY (void) :
- user_data (0) {}
- _ENTRY (const WCHAR *_text, uint32 _data) :
- text (_text), user_data (_data) {}
- } ENTRY;
- typedef DynamicVectorClass<ENTRY> ENTRY_LIST;
- ////////////////////////////////////////////////////////////////
- // Protected member data
- ////////////////////////////////////////////////////////////////
- Render2DSentenceClass TextRenderer;
- Render2DClass ControlRenderer;
- Render2DClass HilightRenderer;
- ENTRY_LIST EntryList;
- ComboBoxCtrlClass * ComboBox;
- Vector2 CellSize;
- ScrollBarCtrlClass ScrollBarCtrl;
- RectClass FullRect;
- RectClass ScrollBarRect;
- int CurrSel;
- int ScrollPos;
- int CountPerPage;
- bool DisplayScrollBar;
- bool ButtonClickedOnMe;
- int DisplayTime;
- };
- #endif //__DROPDOWN_CTRL_H
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