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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/wwui/listctrl.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/26/01 4:10p $*
- * *
- * $Revision:: 19 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __LIST_CTRL_H
- #define __LIST_CTRL_H
- #include "dialogcontrol.h"
- #include "vector3.h"
- #include "vector.h"
- #include "render2d.h"
- #include "bittype.h"
- #include "scrollbarctrl.h"
- #include "render2dsentence.h"
- #include "listiconmgr.h"
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class ListColumnClass;
- class ListCtrlClass;
- class ListRowClass;
- class TextureClass;
- ////////////////////////////////////////////////////////////////
- // Typedefs
- ////////////////////////////////////////////////////////////////
- typedef int (CALLBACK *LISTCTRL_SORT_CALLBACK) (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param);
- ////////////////////////////////////////////////////////////////
- //
- // ListCtrlClass
- //
- ////////////////////////////////////////////////////////////////
- class ListCtrlClass : public DialogControlClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constants
- ////////////////////////////////////////////////////////////////
- typedef enum
- {
- SORT_NONE = 0,
- SORT_ASCENDING,
- SORT_DESCENDING
- } SORT_TYPE;
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- ListCtrlClass (void);
- virtual ~ListCtrlClass (void);
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
- // RTTI
- virtual ListCtrlClass * As_ListCtrlClass (void) { return this; }
- //
- // From DialogControlClass
- //
- void Render (void);
- void Set_Tabstop(float stop);
- //
- // Column support
- //
- void Auto_Size_Columns (float col_spacing = 2.0F);
- void Auto_Size_Columns_Include_Contents (float col_spacing = 2.0F);
- void Add_Column (const WCHAR *column_name, float width, const Vector3 &color);
- void Set_Column_Color (int col_index, const Vector3 &color);
- bool Remove_Column (int col_index);
- void Delete_All_Columns (void);
- int Get_Column_Count(void) const;
-
- //
- // Content control
- //
- int Find_Entry(int col_index, const WCHAR* text);
- int Insert_Entry (int index, const WCHAR *text);
- bool Set_Entry_Text (int index, int col_index, const WCHAR *text);
- bool Set_Entry_Int (int index, int col_index, int value);
- bool Set_Entry_Color (int index, int col_index, const Vector3 &color);
- bool Set_Entry_Data (int index, int col_index, uint32 user_data);
- bool Select_Entry (int index, bool onoff);
- uint32 Get_Entry_Data (int index, int col_index);
- const WCHAR * Get_Entry_Text (int index, int col_index);
- bool Is_Entry_Selected (int index);
- bool Delete_Entry (int index);
- void Delete_All_Entries (void);
- int Get_Entry_Count (void) const;
- //
- // Row height support
- //
- void Set_Min_Row_Height (int height);
- int Get_Min_Row_Height (void) const { return MinRowHeight; }
- //
- // Icon support
- //
- void Add_Icon (int index, int col_index, const char *texture_name);
- void Reset_Icons (int index, int col_index);
- void Set_Icon_Size (float width, float height);
- //
- // Selection support
- //
- int Get_Curr_Sel (void) const { return CurrSel; }
- void Set_Curr_Sel (int new_sel);
- void Allow_Selection(bool onoff) {IsSelectionAllowed = onoff;}
- void Allow_NoSelection(bool onoff) {IsNoSelectionAllowed = onoff;}
- void Allow_Multiple_Selection (bool onoff) { IsMultipleSelection = onoff; }
- int Get_First_Selected (void) const;
- int Get_Next_Selected (int index) const;
- void Select_All (bool select = true);
- bool Toggle_Entry_Selection (int index);
- //
- // Sort support
- //
- void Sort (LISTCTRL_SORT_CALLBACK sort_callback, uint32 user_param);
- void Set_Sort_Designator (int col_index, SORT_TYPE type);
- void Sort_Alphabetically (int col_index, SORT_TYPE type);
- //
- // Scroll support
- //
- void Scroll_To_End (void);
- //
- // Advise-sink callbacks
- //
- void On_VScroll (ScrollBarCtrlClass *scrollbar, int ctrl_id, int new_position);
- void On_VScroll_Page (ScrollBarCtrlClass *scrollbar, int ctrl_id, int direction);
- protected:
- ////////////////////////////////////////////////////////////////
- // Protected methods
- ////////////////////////////////////////////////////////////////
- void Set_Sel (int new_sel, bool notify);
- void On_LButton_Down (const Vector2 &mouse_pos);
- void On_LButton_DblClk (const Vector2 &mouse_pos);
- void On_LButton_Up (const Vector2 &mouse_pos);
- void On_Mouse_Move (const Vector2 &mouse_pos);
- void On_Mouse_Wheel (int direction);
- void On_Set_Cursor (const Vector2 &mouse_pos);
- void On_Set_Focus (void);
- void On_Kill_Focus (DialogControlClass *focus);
- bool On_Key_Down (uint32 key_id, uint32 key_data);
- void On_Create (void);
- void On_Destroy (void);
- void Update_Client_Rect (void);
- void Create_Control_Renderer (void);
- void Create_Text_Renderers (void);
- int Entry_From_Pos (const Vector2 &mouse_pos);
- int Col_From_Pos (const Vector2 &mouse_pos);
- void Get_Entry_Rect (int index, RectClass &rect);
- void Update_Scroll_Pos (void);
- void Update_Scroll_Bar_Visibility (void);
- void Update_Row_Height (int row_index);
- void Quick_Sort (int start_index, int end_index, LISTCTRL_SORT_CALLBACK sort_callback, uint32 user_param);
- int Find_Last_Page_Top_Entry (void);
- void Scroll_Page (int direction);
- int Find_End_Of_Page (void);
- int Find_Top_Of_Page (int bottom_index);
-
- void Render_Entry (const RectClass &rect, int col_index, int row_index);
- static int CALLBACK Default_Sort_Callback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param);
- ////////////////////////////////////////////////////////////////
- // Protected constants
- ////////////////////////////////////////////////////////////////
- enum
- {
- NORMAL = 0,
- DISABLED,
- STATE_MAX
- };
- ////////////////////////////////////////////////////////////////
- // Protected typedefs
- ////////////////////////////////////////////////////////////////
- typedef DynamicVectorClass<ListColumnClass *> COL_LIST;
- typedef DynamicVectorClass<ListRowClass *> ROW_LIST;
- ////////////////////////////////////////////////////////////////
- // Protected member data
- ////////////////////////////////////////////////////////////////
- Render2DClass HilightRenderer;
- Render2DClass ControlRenderer;
- Render2DClass UnderlineRenderer;
- Render2DSentenceClass HeaderRenderer;
- Render2DSentenceClass TextRenderer;
- ListIconMgrClass IconMgr;
- int RowBorderHeight;
- int ScrollPos;
- int CurrSel;
- int CurrState;
- int LastPageTopEntryIndex;
- ScrollBarCtrlClass ScrollBarCtrl;
- bool IsScrollBarDisplayed;
- bool IsSelectionAllowed;
- bool IsNoSelectionAllowed;
- bool IsMultipleSelection;
- int SortColumn;
- SORT_TYPE SortType;
-
- float PulsePercent;
- float PulseDirection;
- float MinRowHeight;
-
- RectClass TextRect;
- RectClass HeaderRect;
-
- COL_LIST ColList;
- ROW_LIST RowInfoList;
- };
- ////////////////////////////////////////////////////////////////
- //
- // ListEntryClass
- //
- ////////////////////////////////////////////////////////////////
- class ListEntryClass
- {
- public:
-
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- ListEntryClass (void) :
- Name (L""),
- Color (1, 1, 1),
- UserData (0) {}
- ListEntryClass (const WCHAR *name) :
- Name (name),
- Color (1, 1, 1),
- UserData (0) {}
- ~ListEntryClass (void) { Reset_Icons (); }
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
-
- //
- // Name access
- //
- const WCHAR * Get_Name (void) const { return Name; }
- void Set_Name (const WCHAR *name) { Name = name; }
- //
- // Color access
- //
- const Vector3 & Get_Color (void) const { return Color; }
- void Set_Color (const Vector3 &color) { Color = color; }
- //
- // User data access
- //
- uint32 Get_User_Data (void) const { return UserData; }
- void Set_User_Data (uint32 user_data) { UserData = user_data; }
- //
- // Icon support
- //
- int Get_Icon_Count (void) const { return IconList.Count (); }
- const char * Get_Icon (int index) { return IconList[index]; }
- void Add_Icon (const char *name) { IconList.Add (name); }
- void Reset_Icons (void) { IconList.Delete_All (); }
- private:
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- WideStringClass Name;
- Vector3 Color;
- uint32 UserData;
- DynamicVectorClass<StringClass> IconList;
- };
- ////////////////////////////////////////////////////////////////
- //
- // ListColumnClass
- //
- ////////////////////////////////////////////////////////////////
- class ListColumnClass
- {
- public:
-
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- ListColumnClass (void) :
- Width (0) { Reset_Contents (); }
- ~ListColumnClass (void) { Free_Data (); }
- ////////////////////////////////////////////////////////////////
- // Public operators
- ////////////////////////////////////////////////////////////////
- bool operator== (const ListColumnClass &src) const { return false; }
- bool operator!= (const ListColumnClass &src) const { return true; }
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
-
- //
- // Name access
- //
- const WCHAR * Get_Name (void) const { return Header.Get_Name (); }
- void Set_Name (const WCHAR *name) { Header.Set_Name (name); }
- //
- // Width access
- //
- float Get_Width (void) const { return Width; }
- void Set_Width (float width) { Width = width; }
- //
- // Color access
- //
- const Vector3 & Get_Color (void) const { return Header.Get_Color (); }
- void Set_Color (const Vector3 &color) { Header.Set_Color (color); }
- //
- // Entry access
- //
- void Move_Entry (int old_index, int new_index);
- void Swap_Entries (int index1, int index2);
- int Insert_Entry (int index, const WCHAR *entry_name);
- int Get_Entry_Count (void) const { return EntryList.Count (); }
- bool Delete_Entry (int index);
- void Delete_All_Entries (void);
-
- void Set_Entry_Text (int index, const WCHAR *text) { EntryList[index]->Set_Name (text); }
- const WCHAR * Get_Entry_Text (int index) const { return EntryList[index]->Get_Name (); }
-
- void Set_Entry_Color (int index, const Vector3 &color) { EntryList[index]->Set_Color (color); }
- const Vector3 & Get_Entry_Color (int index) const { return EntryList[index]->Get_Color (); }
- void Set_Entry_Data (int index, uint32 data) { EntryList[index]->Set_User_Data (data); }
- uint32 Get_Entry_Data (int index) const { return EntryList[index]->Get_User_Data (); }
- int Get_Icon_Count (int index) const { return EntryList[index]->Get_Icon_Count (); }
- const char * Get_Icon (int index, int icon_index) { return EntryList[index]->Get_Icon (icon_index); }
- void Add_Icon (int index, const char *name) { EntryList[index]->Add_Icon (name); }
- void Reset_Icons (int index) { EntryList[index]->Reset_Icons (); }
- //
- // Cleanup
- //
- void Reset_Contents (void);
- private:
- ////////////////////////////////////////////////////////////////
- // Private methods
- ////////////////////////////////////////////////////////////////
- void Free_Data (void);
- ////////////////////////////////////////////////////////////////
- // Private data types
- ////////////////////////////////////////////////////////////////
- typedef DynamicVectorClass<ListEntryClass *> ENTRY_LIST;
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- ListEntryClass Header;
- ENTRY_LIST EntryList;
- float Width;
- };
- ////////////////////////////////////////////////////////////////
- //
- // ListRowClass
- //
- ////////////////////////////////////////////////////////////////
- class ListRowClass
- {
- public:
-
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- ListRowClass (void) :
- Height (0),
- IsSelected (false) { }
- ~ListRowClass (void) { }
- ////////////////////////////////////////////////////////////////
- // Public operators
- ////////////////////////////////////////////////////////////////
- bool operator== (const ListRowClass &src) const { return false; }
- bool operator!= (const ListRowClass &src) const { return true; }
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
-
- //
- // Height access
- //
- float Get_Height (void) const { return Height; }
- void Set_Height (float height) { Height = height; }
- //
- // Selection access
- //
- bool Is_Selected (void) const { return IsSelected; }
- void Select (bool onoff) { IsSelected = onoff; }
- private:
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- float Height;
- bool IsSelected;
- };
- #endif //__LIST_CTRL_H
|