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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/wwui/menudialog.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/25/01 5:15p $*
- * *
- * $Revision:: 8 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __MENU_DIALOG_H
- #define __MENU_DIALOG_H
- #include "dialogbase.h"
- #include "wwstring.h"
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class MenuBackDropClass;
- ////////////////////////////////////////////////////////////////
- //
- // MenuDialogClass
- //
- ////////////////////////////////////////////////////////////////
- class MenuDialogClass : public DialogBaseClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- MenuDialogClass (int res_id);
- virtual ~MenuDialogClass (void);
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
- //
- // Initialization
- //
- static void Initialize (void);
- static void Shutdown (void);
- //
- // RTTI
- //
- virtual MenuDialogClass * As_MenuDialogClass (void) { return this; }
- //
- // Configuration methods
- //
- static MenuBackDropClass * Get_BackDrop (void) { return BackDrop; }
- static MenuBackDropClass * Replace_BackDrop (MenuBackDropClass *backdrop);
- //
- // Informational
- //
- bool Is_Active_Menu (void) const { return (ActiveMenu == this); }
- //
- // From DialogBaseClass
- //
- virtual void Start_Dialog (void);
- virtual void Render (void);
- virtual void End_Dialog (void);
- protected:
- ////////////////////////////////////////////////////////////////
- // Protected methods
- ////////////////////////////////////////////////////////////////
- //
- // From DialogBaseClass
- //
- virtual void On_Activate (bool onoff);
- //
- // New notifications
- //
- virtual void On_Menu_Activate (bool onoff);
- virtual void On_Last_Menu_Ending (void) {}
- ////////////////////////////////////////////////////////////////
- // Protected member data
- ////////////////////////////////////////////////////////////////
- static MenuDialogClass * ActiveMenu;
- static MenuBackDropClass * BackDrop;
- static DynamicVectorClass<MenuDialogClass *> MenuStack;
- };
- #endif //__MENU_DIALOG_H
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